Garry's Mod

Garry's Mod

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City Gateway
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
73.063 MB
1 Feb @ 1:46am
21 Sep @ 12:47pm
5 Change Notes ( view )

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City Gateway

In 1 collection by Dynamite_Dan01
Explosives Cupboard
62 items
Description
A large NPC battle map set on the outskirts of City 25. The city is walled, and the main gates guarded by the Gateway Hub. Further out, beyond the canal, a rebel base plots a way to break through and liberate the citizens within...

FEATURES
-Lot and lots of buildings
-Opposing bases for the rebels and Combine
-Interiors everywhere
-Spawn room with teleports to the two bases
-A frankly ludicrous number of NPC nodes
-Also strider + air nodes
-Also also a navmesh
-Summonable aircraft: dropships, hunter choppers and gunships
-You can ride the dropships by boarding their crates behind the gateway Hub
(I strongly recommend a mod that lets you side with the Combine for this, see below)
-A prison on the Combine side, it can be purged
-Underground areas
-Forcefields and thumpers controllable from the Gateway Hub
-Weapons dispenser in the Combine spawn

USING THE PRISON PURGE
There isn't enough power in the network to run the purge sequence on top of everything else, so you need to divert power from the other systems. Go to the electrical panel in the lowest level of the Gateway Hub and switch it from SYS to WEP. Beware that this will cause power to be lost in the forcefields, thumpers and main gates, rendering them unusable until power is restored.

Once the power is switched, press the newly lit buttons in either the Gateway Hub control room or the prison control room, and make sure you're outside the prison when it happens!

LATEST UPDATE (21/9/2025)
Update 3

Additions
-Expansion to the skybox, particularly on the coast and wasteland
-A couple additional lights and places NPCs can access

Changes
-Hunter-chopper bombing is now enabled by default
-Made the buttons in the rebel base a bit more responsive
-The gateway hub now bears the proper City 25 logo

Fixes
-NPCs can no longer use the big city gates when there's no SYStem power
-Fixed a broken soundscape in the rebel underground
-The door under the rebel base no longer screams

MODS RECOMMENDED FOR USE WITH THIS
Player Based NPC Relations - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=206474243
NPC Spawn Platforms v3 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=107821465

FOR LONG-TIME PLAYERS
You may remember me from making Citadel Town. I never finished that map and the source files eventually corrupted, so this map is in part to make up for never completing it. I likely won't return to Citadel Town, but perhaps I'll remake it one day. Depends on if I get other ideas first.
Popular Discussions View All (6)
46
1
26 Aug @ 8:19am
Bug reports
Dynamite_Dan01
45
3 Jun @ 8:27am
Upcoming stuff
Dynamite_Dan01
9
3 Sep @ 8:24am
Show me what you got
Dynamite_Dan01
390 Comments
randomguy 23 Sep @ 2:12am 
nvm found it
randomguy 23 Sep @ 2:08am 
idk the map name, can yall tell me
t51 enjoyer 22 Sep @ 7:56am 
yeah for drop ships but you have spawn the rest your self
ArbitersHand 21 Sep @ 8:05pm 
So are there actual buttons on the map to spawn NPCs, or is that something you do yourself?
t51 enjoyer 21 Sep @ 4:12pm 
you really should add a strider spawner by the drop ship spawners like by that gate
Dynamite_Dan01  [author] 21 Sep @ 1:01pm 
Ayo, I've just put out a little update with some final minor changes, ahead of a plan I have for October, let me know if there's any problems!

@John welcome back! With any luck, the gap until the next map won't be as long ehehe

@Peppino ey cheers
John the Tester 21 Sep @ 10:58am 
I love this map bro, remember me as one of your supporters i was there since citadel town (i know, nobody asked)
Peppino Spaghetti 16 Sep @ 5:04am 
10/10 map W for fights
Dynamite_Dan01  [author] 14 Sep @ 11:30am 
Oh I will. I'll definitely showcase the more interactive stuff on youtube as it gets made (like with the dropships and forcefields on city gateway). I can also do some 'tours' of the map itself as it progresses if you want.
t51 enjoyer 10 Sep @ 7:59am 
you should set up a thing for like giveing us updates on the new map and stuff like that