Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Exitson S-32 StormCrane
   
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Tags: v1.14.2
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590.507 KB
29 Jan @ 9:42pm
20 Apr @ 1:41am
5 Change Notes ( view )

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Exitson S-32 StormCrane

Description
The Exitson StormCrane

This is my entry for Whack Al's oil rig helicopter build challenge.

As you can see, it's just a shortbus version of the S-64 Sikorsky/Erickson Sky Crane. If not fitted with any modules it is set up for heavy lift, and it will automatically detect any of the 3 included modules (fire fighting, bulk liquid, general cargo) to change it's role.

Stuff it can do:
Lift heavy (powerful lift and winch, rear facing crane operator seat has full controls)
Fight fires (fire fighting module has a 3000L tank and fills in under 2 minutes
Carry bulk liquids (bulk liquid pod has a 5000L volume and fills/empties quickly)
Carry cargo (the cargo pod is a bit useless in game TBH lmao)
Look goofy (It's very pug - like in it's appearance)
Go fast (It's really fast for a SW helicopter)
Fly nice (It is very stable, and has a realistic pitch attitude at max speed)


Specifications:

Crew
Up to 3, with 4th seat for passenger
Length
12.75m
Height
5.75m
Rotor Diameter
11.5m
Dry Weight
2200kg
Max Takeoff Weight
12200kg
Fuel Capacity
2000L
Range
750km
Max Speed
145 knots/268 kph



Instructions:

Startup:
On the over head panel:
Master Power ON
Engine 1 and 2 ON
Lights as required

Ground:
The helicopter can taxi with W/S and Right/Left arrow keys when the park brake is disengaged.

Park brakes are on by default and can be released with the switch on the centre console, and the indicator light next to the switch shows if they are on or off.

Flight Controls:
Uses the standard helicopter control scheme

Autopilot:
Use the map to set any number of waypoints and enable/disable the autopilot with the button on the centre console. The indicator light in the centre console shows if it is on or off.

Position Hold:
Hotkey 4 or the button in the centre console enables and disables the position hold. The indicator light in the centre console shows if it is on or off. it will be automatically disabled if pilot input is detected.
Hotkey 5 will reset the position hold reference point if the position hold is enabled.

Winch:
Hotkey 1 will raise the hook
Hotkey 2 will lower the hook
Hotkey 3 will enable/disable the hook

Winch screen:
When no modules are fitted the lower 1x1 monitor in the centre of the instrument panel shows a downwards facing camera view of the winch/load.

There are two horizontal bars on the left side of the screen, the lower represents the ground and the upper represents the heli. This accurately describes your height above the ground, and the upper line representing the heli will turn red if you are too high for the max length of the winch rope to reach the ground.

The vertical line between the bars shows the length of the winch cable and hook height, with the colour of the lower portion of that line showing the state of the hook.
Black: OFF
Red: ON, Disconnected
Green: ON, Connected

Modules:
If a module is fitted then the lower 1x1 monitor in the centre of the instrument panel will display information about the fitted module.

Fire Fighting Module:
To lower the snorkel and fill the tank, press the "LOWER" button on the monitor
To raise/stow the snorkel, press the "STOW" button on the monitor
To arm the water release press the "ARM" button on the monitor
Holding Spacebar/trigger will drop water when the system is armed
Holding hotkey 6 will emergency jettison the fire fighting module

Cargo and Bulk Fluid Modules:
Holding hotkey 6 will emergency jettison the modules


To fit the modules, either subscribe to them individually and paste them on to the heli in the work bench, or subscribe to the module pack and use the included trolleys to fit them. They will automatically connect in both cases.

Credits:
35 Comments
Exit  [author] 19 Apr @ 2:21pm 
@firegames it is on the touch screen in the middle for both. the screen also shows how full the tank is.
firegames:) 19 Apr @ 9:41am 
Can someone please tell me how to lower the Wintch for the firefighting module so i can fill the tank for it i and can someone please tell me how to arm the firefighting module so i can dump the water for it.
Exit  [author] 21 Mar @ 3:13pm 
lmao
Chapman 20 Mar @ 4:13pm 
Don’t worry, Unimog Skycrane can’t hurt you.

Unimog Skycrane:
aviationtime 6 Mar @ 7:59pm 
thunder...thunder
myedsonfamily 2 Mar @ 11:00am 
Unimog+ s64
zappafish 23 Feb @ 4:06pm 
the flight system is awesome :applause:
ivosik 5 Feb @ 2:30pm 
this is really good!:steamhappy:
Exit  [author] 4 Feb @ 8:13pm 
@jail haha all good looks like you figured it out
jail 4 Feb @ 7:38pm 
nope just found out just not reading