Arma 3
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Bandit Country [CUP] - [SP]
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
18.559 MB
29 Jan @ 2:40am
30 Jan @ 3:58pm
7 Change Notes ( view )

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Bandit Country [CUP] - [SP]

In 1 collection by Chris P. Bacon
Chris P's Scenario Collection
32 items
Description
DO NOT USE AI ALTERING MODS SUCH AS LAMBS OR VCOM OR SUCH AS IT WOULD CAUSE UNINTENTED AI BEHAVIOUR

"In the year 2025, Akhanteros began his ascent to power in the Altian region. Shortly after assuming office, the ceasefire between the FIA party and the AAF broke down, leading to escalating tensions. His brutal conduct toward the local populace caused NATO to withdraw its mandate, and soon after, Task Force Aegis was dissolved. Locals who defied his reign formed small militia cells under the banner of the FIA, but their efforts to combat Akhanteros's forces proved futile. Outgunned and outnumbered, they hoped for foreign intervention.

Witnessing his oppression of the people, NATO council approved a redeployment to Altis. Before sending the main incursion force, a small US Marine team was dispatched to eliminate one of Akhanteros's closest advisors."


Overview
US Marine team 'Dogstar' deployed into Altis to eliminate a high profile AAF Officer

Features
  • Play Singleplayer
  • Include Voice Acting (Courtesy of Elevenlab)
  • 25 Minutes duration
  • Custom Music

Author's notes
Hello guys. Been a while. Today i've brought a scenario using Flex's very based Altian Civil War CUP Expansion mod. Meant to bring this earlier this month but IRL stuff got me backlogged.

As always:

Voice acting is created with elevenlab.

DO NOT use AI mods such as LAMBS, VCOM, or the such. A lot of the script relies with the unit waypoints and may cause unintended issues.

Hope you all enjoy :)

Credits
Flex7103 for the very based CUP Expansion - Altian Civil War
CUP Collection Dev Team
Arma 3 forums and discord dwellers for teaching me a lot

Songs Used
SOCOM 3 - All Threats

SOCOM 3 - Prevent Sarwat's Escape

SOCOM 3 - Hearts Of The Fist

SOCOM 3 - Prevent Terrorist Escape 1

SOCOM 2 - SEALs Demoliton Spawn Theme

SOCOM Combined Assault - Intro Track
Popular Discussions View All (1)
0
29 Jan @ 2:56am
PINNED: Bugs report and feedback
Chris P. Bacon
45 Comments
marco.toppy 11 Jul @ 3:48pm 
Good mission and nice ambient with enemies number balanced ! :steamhappy:
Chris P. Bacon  [author] 28 Jun @ 2:47am 
@Thesroth

Fair honestly.

Looking back, probably not the best choice of color for Altis haha
Thesroth 28 Jun @ 1:27am 
What's getting in the way of the mission is this damn saturation and this fog that makes vision difficult. So I'm going to have to negate this mission. I didn't like it!
Xzempt 20 Jun @ 8:17pm 
doesnt work
War Is Peace 31 May @ 8:36am 
Nice scenario!
Rebobt 29 May @ 6:42am 
Thanks!
Chris P. Bacon  [author] 29 May @ 6:30am 
@Rebobt

Here are the color correction used in this mission:

//Custom Postprocess
"colorCorrections" ppEffectEnable true;
"colorCorrections" ppEffectAdjust [0.9, 1, 0, [0.1, 0.1, 0.1, -0.1], [1, 1, 0.8, 0.528], [1, 0.2, 0, 0]];
"colorCorrections" ppEffectCommit 0;

I found it on the Arma 3 forum :)
Rebobt 29 May @ 6:22am 
Wonderful work ! I was wondering, do you use some kind of post processing filter script or module? Everything seems more "cinematic" yellow-ish (looks really good tho), or is it just the morning lighting with the fog?
kxrider235 26 Apr @ 12:42pm 
SOCOM 🗣️🗣️🗣️
fraukraze 21 Apr @ 1:52am 
ENG: Write something from the list below in my profile and I will do the same
RU Обмен +rep'ом, кидайте, в течение нескольких дней кину вам.

+rep nice profile
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+rep 𝘺𝘰𝘶'𝘳𝘦 𝘸𝘪𝘭𝘥, 𝘣𝘳𝘰
+rep love <3
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+rep nice game
+rep too cool...
+rep 𝙨𝙝𝙤𝙤𝙩𝙞𝙣𝙜 𝙜𝙖𝙡𝙡𝙚𝙧𝙮 1 𝙥𝙡𝙖𝙮𝙚𝙧
+rep good profile
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