Garry's Mod

Garry's Mod

210 ratings
SINCITY GENOCIDE [Campaign Map]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun
File Size
Posted
249.272 MB
27 Jan @ 10:56am
1 Change Note ( view )

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SINCITY GENOCIDE [Campaign Map]

Description
This is a horde shooter spin-off of the original Sincity map. Please play that version if you want a more story oriented experience, understanding the city layout, the characters, etc.


Map file name: sincity_genocide ( found in others tab )

[General stuff]
> You can use any custom weapon to your liking, just know that using anything other than what the map gives you has a good chance of breaking some scripts.
> This map is meant for sandbox & singleplayer only!
> Addons that tinker with NPC or prop behavior might also break the map.
> Write "g_ragdoll_maxcount 300" in console to stop corpses from disappearing. This will enhance the ending sequence.
> The map was balanced around Normal difficulty ( "skill 2" in console ).
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[Story]
During one of the four routes from the original map, you go insane. Listening to gang bosses giving you suicidal missions, working on degrading jobs, corruption running rampant in the police department and even people themselves acting like degenerates.

This is it, no more. You will take matters into your own hands, wipe this city off the map. F*ck them all, send them all to hell.

Some will fight you, some will try to run away and others will accept their fate.
Your anger manifested into "Reapers", they are demonic creatures that explode if you get too close.
You are mad, but you aren't exactly bloodthirsty, you are just very numb while you do your rampage. Don't stop until every last one of them is dead and then leave the city.

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[How the map works]
> Your goal is to kill 300 NPCs, many of which are characters from the original map. Kill everything that moves, show no mercy.
> Every interior that hasn't been cleared will show up as a red sprite on all map showcases throughout the city. They are also present on doors that teleport you room to room.
> Many interiors have 2 random "events", such as changing NPC positioning, scripts, interior layout and item placement.
> The map was made with a speed-running aspect to it, meaning there are some unique ways of clearing an interior without directly killing each NPC, check the map in the Intro room.
> In B21 there are 4 brown vending machines with each one giving a certain ability that will help you in the map, each costing 1 VDollar, check the map in the Intro room.
> The Intro room will give you many of the details mentioned here to help you get your bearings and plan your route. You can also choose the music volume that plays in the background.
> There are no secrets, only hidden stuff.
> Being patient is rewarding.
> Upon death, restart the map or quit.
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[Trophies]
> Depending on how fast you finished the map you will be rewarded with 1 of the 5 trophies:
====================
{Turd}
> Finish the map. ( Moron )
====================
{Bronze}
> Finish the map in under 30 minutes.
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{Silver}
> Finish the map in under 27 minutes.
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{Gold}
> Finish the map in under 24 minutes.
====================
{Diamond}
> Finish the map in under 21 minutes + destroy all 8 Lambda Cubes.
====================
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[Credits]
BattlefieldKille: Map creation, planning, balance, main creator, getting rich with Peno's two hot balkan wives, owning a beautiful Yellow Bugatti.
Penoltinum: Co-creator, bug reporting, map suggestions, motivated Kille to finish this map, last seen begging for change in some ghetto part of Serbia, became a damn hermit from mapping for 2 weeks non-stop 24/7 grind.
The Bassline Father, Ketaminka, Deckenid, Stranger, Jenoxen, Fluff, Mishu, Sifat, Solar, Ruby: Playtesters.
Johnny Moe: Lamp model.
You: For playing the map.
Whoever made the ads and custom content stuff, thank you!

Make sure to leave a like if you enjoyed playing this map!
After 2 and a half years of working on this map, hopefully it was worth it.
Popular Discussions View All (2)
8
25 Apr @ 1:16am
PINNED: Bug reporting thread
Battlefieldkille
0
27 Jan @ 12:42pm
PINNED: Music credits
Battlefieldkille
87 Comments
lyzstart2002 13 Oct @ 7:47am 
just fak that
RED_HOOD4086 28 Aug @ 2:12am 
cool. no sweat man.
Battlefieldkille  [author] 28 Aug @ 2:02am 
I dont plan on making big maps like this again, although I need to update this map and Sincity at some point, so..
RED_HOOD4086 28 Aug @ 1:55am 
no prob man. hope to see more maps from you. you're making gmod entertaining again and not boring.
Battlefieldkille  [author] 28 Aug @ 1:47am 
ty, wouldnt be possible if I didnt know that theres a console command that lets u have more ragdolls on the map present
RED_HOOD4086 28 Aug @ 1:31am 
another praise. the feeling of killing the town. dead bodies as you finished and walk to the metro. reminds me of hotline miami when you complete a level and walked through the bodies of the ones you murdered is honestly crazy.
RED_HOOD4086 27 Aug @ 1:36am 
BET
Battlefieldkille  [author] 27 Aug @ 1:36am 
Theres actually a bunch of videos I made regarding the entire map, the link is on this page
RED_HOOD4086 27 Aug @ 1:03am 
honestly man. you should do a video of all possibilities, secrets, details, etc. i'll watch that shit lol. this is a very good map and no one really talks about it besides speed runs
Battlefieldkille  [author] 27 Aug @ 12:16am 
ty bro, theres plenty of details like that in the map, I enjoyed taking care of stuff like that