Total War: WARHAMMER III

Total War: WARHAMMER III

Otillräckligt med betyg
Tabletop Caps - Dawi & Chorf Compatibility Submod
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
campaign
Taggar: mod
Filstorlek
Lades upp
188.057 KB
23 jan @ 0:33
1 ändringsnotis ( visa )

Abonnera för att ladda ner
Tabletop Caps - Dawi & Chorf Compatibility Submod

Beskrivning
About the mod

This is a compatibility patch that I originally created for my own personal use. However, I realized that if it could be useful to even one other person, why not share it in the end? For this reason, I am not looking for feedback/suggestions about balance. That said, if you encounter a bug or notice a unit that doesn’t seem to be included in the compatibility patch, please let me know! Beyond that, this mod is to be taken as is. I may add extra special rules down the line or add compatibility for more dawi/chorf mods but no promises.

I’ve added compatibility for a few of my favorite mods and, for some that were already compatible, adjusted the cap values to better suit my personal preferences.

Here's the list of patched content (you can pick & choose, you don't need every mods listed bellow for this submod to work):


Technical note

Due to the way I made this submod to ensure it overwrites previously set cap values, it will (almost) always take precedence over any other submods cap values in case of overlaps, regardless of mod load order. Shouldn't cause any issues whatsoever but so you know that playing around with the mod load order won't change anything in this regard.

Detailed tweaks list

Hashut's Gunpowder Units
  • Infernal Gunners (Repeaters) : increased from 1 Special to 2 Special
  • Infernal Gunners (Snipers) : increased from 1 Special to 2 Special
  • Prazaskal Hazkala : increased from 2 Special to 3 Special
  • Etal Hazkala : increased from 2 Special to 3 Special
  • Drazh’Gharakaz : increased from 1 Rare to 2 Rare
  • Drazh’Gharaki : increased from 1 Rare to 2 Rare

Dawi's Gunpowder Units
  • Storm Goat (Pistols) : increased from Core to 2 Special
  • Storm Goats (Cinderblast Launcher) : increased from 1 Special to 2 SPecial
  • Ironhog Volleys : increased from 2 Special to 3 Special
  • Stormbolt Launcher : increased from 1 Special to 2 Special
  • Dwarf Heavy Gunners (8mm) : increased from 1 Special to 2 Special
  • Drakkfire Piercers : lowered from 2 Rare to 1 Rare
  • Rainfire Mortar : increased from 1 Rare to 2 Rare
  • Mountainbreaker : increased from 1 Rare to 2 Rare
  • Rainmaker of Morgrim : increased from 1 Rare to 2 Rare
  • Angklad Barag M1 (Ammo) : increased from 1 Rare to 2 Rare
  • Angklad Barag M1 (Brewmaster's Beer) : increased from 1 Rare to 2 Rare

Dawi Additional GP Units
  • M2 Troop Carrier : increased from 1 Rare to 2 Rare

Vanilla units
  • Slayer Pirates : lowered from 1 Rare to 1 Special
  • Long Drong's Slayer Pirates (Slayer Pirates) : lowered from 1 Rare to 1 Special
  • Irondrakes : lowered from 2 Rare to 2 Special
  • The Skolder Guard (Irondrakes) : lowered from 2 Rare to 2 Special
  • Irondrakes (Trollhammer Torpedoes) : lowered from 2 Rare to 2 Special
  • Organ Guns : lowered from 2 Rare to 2 Special
  • Flame Cannons : lowered from 2 Rare to 2 Special
  • Goblin Hewer : lowered from 1 Rare to 2 Special
  • Yoked Carnosaur : lowered from 2 Rare to 1 Rare
  • Hellcannon : lowered from 2 Rare to 2 Special
  • The Soul of Damnation : lowered from 2 Rare to 2 Special
  • The Ice Forged Legion : lowered from 3 Rare to 2 Rare

Credits

Thanks to _D3rpyN3wb_ and Vrooktar for the permission to make this submod, and thanks to Groove Wizard for letting me reuse the Tabletop Caps icon. If Pwner1 has any issues with their mod being patched here, please reach out, and I’ll remove it as soon as possible.

Also, thanks to DrunkFlamingo for the original Tabletop Caps mod and Groove Wizard for maintaining it.