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Nahlásit problém s překladem
I've added some bona fide lamp posts bordering the steps of the terrasse, and it expanded the clickable area a bit more.
The main issue is fixed now. When assigning a route, the cafe can be selected by clicking on a bit of "invisible" texture that sticks out in front of where the tiled pavement of the main building ends.
Let me know if you have any issue locating it.
I'm thinking I might add a couple of lamps in the cafe's model, will see if it turns out looking ok.
It's quite messed up, I'd have thought that the vehicle slot did the trick, but it doesn't.
I'll fix it, either I'll add some asphalt in some place that sticks out from the building, in which case it should be quick enough, or if that doesn't work out, I'll had to model some bit of 3D something that can get clicked on. Thanks for bringing this to attention.