Space Engineers

Space Engineers

Not enough ratings
Space Ferret 2 FB
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
2.047 MB
18 Jan @ 10:54pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Space Ferret 2 FB

In 1 collection by BlueBirrb
The Kingdom
23 items
Description
2 Mods, 5 Scripts, No Sub Grids

The Kingdom, a faction initially neutral, had several branches of their military, they owned several carriers, and they bought several Type-3 fighters from The Empire, to serve as space only carrier born fighters, however on December 2061 the Kingdom's Parliament voted in majority to join the CFR Celestial Defense Treaty Organisation to shield itself from the ever growing threat of The Empire, breaking it's neutrality and so in order for their infrastructure to be compatible of that of the CDTO, an upgrade program was initiated, to bring the old Type-3s to new standard.

The upgrades include new cockpit layout, new Hydrogen System, new guns and new avionics, extra armor shields were added around the cockpit for extra protection, the Type-3 fleet would be called Space Ferret from now on, and it would come in 3 variants Fighter Attacker, Fighter All Weather for Mainly Carrier Defense, and Fighter Bomber.

The Ferrets were used during the Titan Campaign, with success, the MK2 Model, was used to bomb bases and strike Imperial and Titan Confederacy's space ships, the GT-07 Torpedo was good enough for the job.

Armament:
4 Warfare Gatling Guns
2 Warfare Rocket Launchers in Salvo
2 GT-07 Guided Torpedoes

O2/H2:
1 Compact Oxygen Hydrogen System
5 Small Hydrogen Tanks

Power:
1 Small Reactor
5 Small Batteries

Other:
Antenna
Parachute Hatch
Ore Detector
Navigation Lights
Top Mounted Camera
Connector
Magnetic Plate, if you are stuck remember to switch locks
2 Gyroscopes
AI Blocks
Event Controllers
etc

Scripts:
Whip's Horizon
Whip's Salvo Script
Whip's Turret Based Radar
Whip's LAMP
Whip's WHAM