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Reshi's Requiem Classes for LWOTC
   
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18 Jan @ 7:59am
25 Aug @ 12:21pm
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Reshi's Requiem Classes for LWOTC

In 2 collections by Zero
Zero 2025 Xcom2 - Ted Jam Legend++
496 items
Zero Beyond Legendary Summer 2025
552 items
Description
*Witch has been updated to replace redundant DeepFocus ability with a custom version, also the XCom row ability teleport has been replaced by a custom version.

*scavenger replaces lcpl stealth ability with shadowops_scrounger now.

A repack of Reshi's Requiem Campaign Classes for use with LWOTC.
Ideally for a legendary difficutly campaign that features A Requiem For Man and the associated content.

All credit for these classes is due to Reshi, all the assets, custom abilities, animations, and design is entirely her work. All I've done is adjusted the stats, skill trees, and Xcom Row perks to suit LWOTC slightly better.

This mod does not explicitly require requiem legion, but it is highly recommended.

Further adjustments to this mod are included in my Zero Tweaks mod, but that is also not required.

IF YOU ARE INSTALLING MID CAMPAIGN:

Converting the original classes into this mod's version of the classes you can't just 'respec' them.
You must use the following console command - while you have the soldier to be rebuilt on the screen:

RebuildSelectedSoldiersClass
followed by the class template name.

****
The recent changes to the Miner class and their unique utility slots made it necessary to recombine the Redux and the Base Miner class, so if you use this mod you'll have two different miner classes available. One is the Redux and one is the base ARFM Miner. They are in fact so similar that there is almost no reason for this mod to make a distinction between the two, but both are now available so no soldiers get bricked.

To switch a soldier between the two implementations, just use the REBUILDSELECTEDSOLDIERSCLASS console command

Rebuildselectedsoldiersclass ARFMminer
RebuildSelectedSoldiersClass ARFMminer_Lwotc

The only differences between the two are the following:

The Lwotc Miner uses the 7 rank Xcom Deck System, and has a few minor differences in ability trees.

But they are virtually the same class now otherwise.
****

If you are installing mid campaign and your existing ARFM Classes need to be updated - use the following commands on the appropriate soldier in the armory:

RebuildSelectedSoldiersClass ARFMAspirant_LWOTC
RebuildSelectedSoldiersClass ARFMScavenger_LWOTC
RebuildSelectedSoldiersClass ARFMTeslatrooper_LWOTC
RebuildSelectedSoldiersClass ARFMWitch_LWOTC
RebuildSelectedSoldiersClass ARFMFusilier_LWOTC
Popular Discussions View All (1)
1
27 Jan @ 11:54am
Class Breakdowns
Zero
21 Comments
Zero  [author] 23 Jul @ 4:08pm 
I think I've got everything back and working as intended, thanks to Reshi.
please let me know if you have any issues.
Zero  [author] 10 Jul @ 11:44pm 
Will be reinstating the ARFMminer_LWOTC soon, but i'll keep them both active so as not to brick anyone's stuff.
Canthyse 10 Jul @ 7:31am 
thanks, bro
Zero  [author] 10 Jul @ 1:20am 
@canthyse - Fixed. The command to revert your soldier is - RebuildSelectedSoldiersClass ARFMMiner - Use it while the soldier is displayed in the armory.

I've updated the skill tree to match reshi's current incarnation of the miner as well. Since the Landmine slot is exclusive to the ARFMMiner i've done away with the redux version of the class and just applied the xcom row adjustments from this mod to the existing class.
Canthyse 9 Jul @ 4:00pm 
reshi updated miner class, and mines arent equippable in the ported class because she make them "miner" only, so your class soldier name doesnt match
Wrath 6 Jun @ 5:56pm 
That would be amazing ! Ayone in mind with some potential willingness to acxcomplish such an heroic modding feat ?
Zero  [author] 6 Jun @ 5:47pm 
@wrath I don't know how to do that, but maybe some other more industrious modder can make a "requiem classes for RPGO' mod.
Wrath 5 Jun @ 10:46pm 
Any chance to add this to RPGO?
Zero  [author] 30 May @ 1:15pm 
Thanks for the heads up, I went ahead and got those changes up.
Zero  [author] 30 May @ 1:06pm 
@Canthyse - thank you, I'll adjust it, Tedster let me know about some other problems that need to be addressed, I'll try to get to all of them soon.