Asterigos: Curse of the Stars

Asterigos: Curse of the Stars

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"Chronological" to-do list based on SotiCoto's guide
By Vilion von Sqrt(-1)
If you don't want do big mop up before the end of game, or figure out what to do during your playthrough using SotiCoto's guide, here is to-do list that you can follow to reduce amout of time you will spend backtracking through locations to get achievements.
   
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Abstract
Aim of this guide is to reduce the amount of backtracking you would have to do if you would first focus on the main story and then started doing other achievements.
It also presumes that you are going for Glory ending achievement. If you are aiming for a Dream ending, or you are planning to do Limit-breaking achievement in one playthrough, adjust your steps accordingly.
Guide is based on SotiCoto’s guide(it will be just Soti from now on) and I will refer to it numerous times.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977053936
I will not list story achievements(mainly bosses you defeat).
When I tell you to talk to someone about something, this option might be in subsection, find it on your own, I am lazy, sorry.
Guide does not include positions of collectibles.
However I would recommend looking for them as you play, the majority of them are hard to miss. Use Glimmer which Minerva will give early in game. You can always check Soti’s guide if you need help.
About chests - some of them require backtracking since you don't have means to get to them yet. They can be tracked at teleportation menu at conduit together with Temuess and Mimics once you gain ability to teleport.
About documents - documents are tracked in the archive and they are generally listed in the same way you will progress through each location, so you can periodically check if you missed some, and backtrack a bit. Here is a link for all documents in the base game. Some require conditions to spawn, it is described in this post. You don’t need to collect all of them, just 250 and there are 282 documents in the base game.
Echos are tracked in the in-game menu inside the archive section.
If you finish location's main quest and you are missing something you can check Soti’s guide to mop up.
In Shelter, I will always tell to give stuff to NPCs, this is not necessary as you can give them quest items once you have all of them, but this is good way to verify that you have collected everything

Now the most important thing. This is not a full-depth walkthrough. I will give you pointers on what to do next, but what you do between these points is up to you. For example, there are numerous small side quests you might wanna complete and you are free to do them, just remember the last instruction you were on and return later. Also here is youtube playlist with side quests if you need help.
You should explore to get chests, documents etc.
1. Outer Rim
- progress through the first location, but be sure to pick up dagger after defeating the first boss
- after that, progress a little bit further to get to the next location
- you will be taken to Shelter
2. Shelter
- after chatting with npcs, you are free to explore the hub area
- in lower section waterways of Shelter there will be xp blocking ring you will need for Limit-breaking
- talk to the Vulcane(smith) and learn that she needs her tools from Bazaar (optional, you can talk to her after you get her tools)
3.Black streets
- there is not much to do before you progress to the boss and defeat him, but on your way to him, you should enter sewer section and collect Quintus bag
- after you are done with the boss go down first
- don’t accept tp back to shelter
- go down the elevator and activate conduit in Sunken Outskirts to save yourself some walking later
- take elevator back up to granary and go up this time
- make sure you pick up House Rock Land Deed in upper part of granary, you will need this later
- pickup dog tag
- tp back to shelter
4. Shelter
- talk to Minerva
- give dog tag to Bion
- give bag to Quintus and accept his quest
5. Arges Bazaar
- path to bazaar is on the other end of Shelter from Minerva
- get to the elevator, ride it and after you activate conduit go straight first
- pickup tools for Vulkan (might be done later)
- now back to bazaar, buy item you will need for musical score at the door with the light(no.7, step 1 in Soti’s guide)
- continue up the slope to the bridge and take left first, pickup Quintus bag
- go back to the bridge and cross it
- pickup main quest clue
- now continue onward to the shrine
- after events at the shire, continuing a bit forward you will be forced into event, after threat passed, backtrack a bit to the side alley and collect dog tag
- now progress to the part when you find Marissa and activate conduit in front of amphitheater, but don’t go inside yet
- backtrack down the stairs and follow the street on your left(right if you looking at amphitheater)
- continue until you reach conduit and begin loser quest line at door by giving him stardust when prompted
- now get back to amphitheater (or teleport on ng+)
- inside amphitheater take right strait first and pick up Brilliant star for looser quest
- progress to the boss, and after you defeat it, don’t miss small box containing key on left before you enter building
- after collecting quest item you will be prompted to teleport back to hub, before that collect everything and chat with happy for small side quest(not achievement related), before you do so
- note: you can decline tp and go back, doing so you can do step 7 in reverse order, before going back to Hub
6. Shelter
- talk to Minerva
- give Bion dog tag
- talk to Marrisa and accept her quest Inspiration(1/8)
- give bag to Quintus to expand his shop
7. Bazaar clean up
- return to loser’s door, and give him Brilliant star
- if you talked to harpy, you can follow the road to the amphitheater and give the mirror to the door that will be on your left
- you can also loot amphitheater storage room now that you have a key(door on left at the entrance)
8. Phalan Academy
- from elevator in sewers take same way you took when I sent you to get Vulcane’s tools
- when road splits go left
- on you way to the academy pick up, Military costume for loser in shrine
- continue until you meet with Otto
- From this point, your focus will be on completing Requiem part 1 and setting up glory ending by helping black smiths
- use Soti’s guide(Ending achievements) and stop when you return Astral Amplifier to B8
- Important note!, do not attack friendly lion in front of barack while you do quest for smiths
- note:, if you are focusing on collecting documents, you will be missing entry between “Stardust Distribution List” and “Colossus Maintenance Handbook”, since these are exclusive to messing up setup for glory ending
- if haven’t killed hellhound, do it now, it's at courtyard accessed from one of the big doors where smiths are Firefighters(1/4)
- if haven’t talk to the friendly lion yet, do it now
- pass through barracks and collect fourth Charging module
- now headed to the bridge and deal with bosses(you will get dog tag automatically)
- pass through the gate and talk with Otto and “Ask if there is any…..”
- then you can go to Styx with him, but don’t accept teleport back to hub
- instead you should activate conduit here, to save yourself some walking later.
- go back to Martial Tower, use console(you got key from boss) to open the cells, collect more documents and Prayer of Ethrus, also there will be a key you need to get even more documents back in Armorer’s chamber
- but most importantly go back to friendly lion, Starlight, follow Soti’s guide (Side-Quests: Yarn-Playing Bigcat) and then you can finally return to Shelter
9. Shelter
- talk to minerva, then talk to Roxane and you should see one token on minervas table
- give dog tag to bion
- give vulkan new blueprints
- and finally finish Starlights quest Yarn-playing Bigcat, trade “Collection of Aristophanes' Comedies” to Starlight to get “Collection of Classical Poems”, you will need this later
- then head to Marrisa a give her Prayer of Ethrus, Inspiration(2/8)
10. Stella mine
- before you head to the mine, make a quick stop at loser door and give him Military costume
- now progress to the mine, through Pit Village and on your way into the mine make sure to collect Bull statue in bandit infester part of mining village, head inside, meet with Shaye and get to the point where you first meet old man
- you will be climbing down around broken elevator, when you climb down to midsection there will be miner with green hammer, kill him to get a key
- climb down again and there will be dog tag to collect (helmet on ground)
- on same level you will find elevator(shortcut to upper level) and path further down
- now it's time to back track a bit, take the elevator and return to upper level, use key to get inside lock door and wooden structure (you probably notice this when you went through here)
- now you have all enhancements to deal with environmental blockages
- backtrack even more to the bandit camp(in mines, not the on outside) and destroy green ooze using lightning enhancement and collect tools for Vulcane
- you can also backtrack to where Shaye was standing a collect document that has spawned
- now you can go back to the elevator and continue going down and finish your hunt for old man
- as usual you will be prompted to teleport back to shelter when you pick up part of broken device, but there are notes, chest and documents to be collected so you should decline
- also you should go back to mining village to Abellone first, and if you are doing eye hunter side quest, kill him on your way back at bandit part town of village
- after you are done with everything, tp back to shelter
11. Shelter
- talk to Minerva
- talk to Bion and give him dog tag
- talk to Vulcane and give her new tools
12. Laurel Craft
- you will go to Laurel Craft with Minerva, not much to do here but make sure you collect “Poster for Marrisa's Performance” when you get from cellar to the house
- Minerva will tell you to go back to the shelter, but first go to losers door(you can open gate near conduit now) and give him Bull statue and Deed which you should have already collected in granary at black street
- now go back to Shelter
13. Shelter
- talk to Minerva
- talk to Marisa and give her Poster for Marrisa's Performance, Inspiration (3/8)
- talk to Quintus about going to the Styx

- if you haven’t been diligently collecting everything now it is good point to start since you can tp between conduits and you are also able to track collectibles via teleport menu
- at this point you should be quite comfortable with you weapon of choice and combat with general in general, so it it good time to challenge Bion (Trust me Now?), if you are on ng+ you should have no problem, if this is your first pt and you struggle against him, you can do this later, but make sure that you challenge him before you progress to the final part of game (Trinity night)
14. Black Street
- before you continue with story, make a quick stop at black street near granary tower a deal with hellhound Firefighters(2/4)
15. Sunken Outskirts
- teleport to flooded belt (or go through granary lift if you didn’t active conduit here)
- read part #2 and #3 of Ending Achievements in Soti’s guide, so that you know what you will be doing, and understand where I’ll be sending you and why
- go through the gate and turn right, go straight until you reach small village
- don’t go to the village up, continue straight, drop down and active conduit, turn around and head through the gate, this is where Soti’s guide starts
- watch dialog, choose second option “Talk about the future of Aphes”, fight with doggo, talk to Evangelos and go back to shelter to talk to Minerva, after that check that there are two tokens on table and teleport back (Hunter’s camp)
- go up to the hunters village, talk to Odysseus, accept his quest, distribute food, get him some eggs a be send to kill chimera
- now you will deviate a little from Soti’s guide, go back to the place where you fought with electric doggo, and turn right, there is a shrine with Mercy Maiden Key you need for the main quest, also kill everything that moves while you are in there. After that go outside and there is a guy on your left, talk to him and he will give you a necklace that you need for a music score.
- from shine go right and up the small slope to fight chimera for Odysseus
- after the fight climb a small rock formation (shoot wooden beams, for chest), and jump down to the small flooded villa
- clear out enemies in villa and collect “Rose-Grape Wine
- now head back to hunters village, and talk with Odysseus, remember to ask him what else you can do and DECLINE
- go back to the shelter, talk with BIon about Odysseus, get Bion’s token and head back to Odysseus
- you will get Odysseu’s dog tag, and another token for glory ending.
- if you wanna be extra sure, go back to shelter and check that there are 3 token on Minerva's table
- now you gonna do a loop around the location
- from hunter village go back in direction of first conduit, hug left wall and talk to Papathassious
- continue following the left wall and pass by the gate, from here on it's just corridor, make sure you collect another Mercy Maiden Key (there is another wooden platform with rock, shoot it for more loot) on your way and get to the Gate of Aegis.
- if you have done everything correctly there should be kneeling guard in front of opened gate, talk to him and get another dog tag automatically
- now progress to the boss and defeat him
- after that talk to Seryne and “Talk about the Butcher of the Saintess”, leave other golden dialog for later. Also checkout Sotis guide #4
- now tp back to the hunters village and talk to the new npc, he will need 3x “Quenching Solution”, you can farm them from water bugs and I think that Quintus has one, give him what he needs and then tell him that “Andreas is dead”
- after that tp to Flooded belt, walk a bit through the water tunnel and talk to the ruffian and tell him that “Andreas can't come”.
- now back to temple and talk to Seryne, you can talk to her about other quest, but she will tell you to go the Plaza first
- go back to the Shelter
16. Shelter
- talk to Minerva
- talk to Bion, give him 2 dog tags
- talk to Marrisa and give her necklace you got at shire Inspiration(4/8)
17. Arges Plaza
- teleport to the Laurel Craft and run through to the gate you could not open before(the other gate with colossi)
- progress through the plaza until you get to the first conduit.
- before you head inside the mansion talk to guy right of the conduit, you give him “Collection of Classical Poems” you got from Starlight and he will give you Works of a Poet that will unlock next musical score(at Shelter, not now)
- now go inside the mansion and finish the party
- Minerva will give a means to open secret entrance to the sewer, but you have more talking to be done, so head back to conduit outside of mansion and go back to Seryne, accept her quest and back to the Mansion
- talk to the nobles, you can check continuation of part #4 of Soti’s guide, I think I saw a comment about missing one noble, so here is a list of them.
- inside of house there are nobles: L, M, C, D, E, B, A, F
- outside at courtyard is noble J and N
- and doors with noble G and K
- M and K, can’t be prompted about Seryne though
- you should get update to Unity quest and you can head back to Seryne and talk with her twice, complete her quest and get a Seryne’s starite necklace from her
- you can go to Shelter and check that there are now 4 tokens on Minerva's table
- now you can back to the mansion and open secret passage to the sewer
- as soon as you enter, make you collect Starite Device and Receipt from small box
- progress to the next conduit and talk to Narkis
- here you should check Soti’s guide #5
- going through sewer there is evidence right after you go up stairs
- before you cross over wooden platforms in big room, go to the side tunnels and deal with hellhound Firefighters(3/4)
- now cross the water via platforms and collect second evidence while doing so, be careful falling into water will kill you
- progress further and figure out how to lower water level at Sluice Kavalla conduit
- now head back to the big room and get to the lower lever(there are multiple way to get there safely)
- pickup a key on small stone hill and get back to Sluice Kavalla
- now you will explore tunnels on left side, facing from conduit, your objective here is to listen to the conversion at gate, pickup evidence number 3 and get key for elevator that will get you to Minerva, after you done that head back to Sluice Kavala
- unlike Soti I won’t tell you to break your legs by dropping into big hole, instead go outside Sluice Kavalla and climb down the wall, there is small tunnel that will lead you to the Narkis
- Talk to Narkis and exhaust his dialog, then progress through the door, prepare for fight, you will get another dog tag automatically
- collect evidence, Hilda will tell you once you are done, and talk to Narkis
- now can return to big room, climb and user elevator that you can now access, thanks to key you got in tunnel before
- complete the trial, activate conduit(badly visible echo here) and talk to Mirevra, you will return to the Shelter
18. Shelter
- finish talking with Minerva, talk to Bion, get information about cultits and give him a dog tag
- there should 5 tokens at Minerva’s table now
- talk to the Marrisa and give her Seryne’s starite necklace and Works of a Poet for two scores Inspiration (5/8) and (6/8)
- now teleport to Pegasus Garden in Arges Bazar
- you should follow Soti’s guide at #6, there is nothing I can point you towards here(there is chest and mimic, that were inaccessible before)
- when you are finished, check that there are 6 tokens on Minerva's table and teleport to the Pass of Stars in Stella Mine
19. Glittering Deeps
- there is hole in crystal wall now
- you should read Soti’s guide now at #7, don't get confused about Styx part, you will go there and then come here to finish helping old man
- after exposition camera pan ends, pick up Lost amulet
- left tunnel is path forward, you will climb down and find First ancient stele rubbing (keep your glimmer on from now on to collect them, I will not remind you again)
-note: btw, if you had your glimmer turned off, why? You should be looking for chests
- after that you will meet up with Shaye, exhaust his and Bachelors dialog, you will be tasked to find Titanite, I actually had titanite from my previous playthrough and advanced this quest automatically, so look around on your own and come back when you found enough of them.
- now continue going down in one the tunnels at camp, you will arrive to the underground lake
- activate conduit at center and turn around, Second ancient stele rubbing is behind rock column on your right
- now go left from conduit and then right, on your left there will be open space with path through shallow water, go this way to the end and use one of the ballista charging cores, The Light! (step 1/2)
- head back and enter the tunnel surrounded by glowing shards and turn right, at the end of the path jump to the raised path and continue through the tunnels. You will arrive back to the first cave where you entered Glittering Deeps. Make sure to destroy Starite formation to free floating platform
- now follow the tunnel until you arrive to the leader, pick up dog tag, climb down
- you are now right before Physikoi Camp, use conduit here and tp back to underground lake and from there go back to the part when took the right tunnel
- now you can continue onward and you will get into cutscene, after you gain control of Hilda, turn left and pick up Third ancient stele rubbing
- now do the battle sequence and arrive at the observation deck, pick up everything that isn't nailed here and in camp further down.
- talk to Harold and accompany him to pink entrance, but don't go inside yet
- turn around and go straight, there will be letter from Marrisa’s parents on ground
- a little big back there is a long climbing wall, climb to the top, activate conduit and go into the pink cave, kill monster here and pick up Pink Starite Ore Concentrate
- back at conduit drop down 2 times on ledges, free levitating platform by destroying Starite formation, now you have short cut and you can collect chest that was inaccessible before
- now keep jumping down and you will reach point where you jump over levitating rock, here you will collect Fifth Ancient Stele Rubbing
- go back towards the pink wall and turn left, there is another wall for you to climb, here you will collect “Fourth Ancient Stele Rubbing”
- if you continue climbing up, there will be Teume, don't get baited when it jumps down and collect document before you jump down too, this will loop you back to observation deck
- you can follow Harold into boss arena now
- you will wake up at Physikoi camp, talk to Shaye about old man, and you will find out that you will need help from someone that is currently is Styx (give Bachelor titanite if you haven’t do that before)
- go back to Shelter
20. Shelter
- talk to Minerva
- talk to Bion and give him dog tag
- talk to Marysa and give her gift from her parents (7/8) (Its funny how Soti accuse Boin of simping, then proceeds to simp for Vulcane directly under it, in his guide :) )
- now that you have star core, upgrade your primary weapon to level 10 you will get Weapon Adept achievement, Styx is terrible place, be prepared
21. Styx
-note: if were collecting documents diligently, you will most likely unlock 250 Document achievement Bookworn in Styx
- enter Styx and go up the stairs
- have an encounter with a big hammer guy, you can try to kill him but you will quickly find out that it's futile, so run to the left facing from stairs, open gates on your way until you reach the end and turn left. If you don’t want to backtrack later, there is chest, that you can go back to(but you will also pass through here atleast two more times), you can also open shortcut through center that will help you avoid hammer guy
- either way, there will be cell on left, with writing on ground, interact with it to get Delicate Bracelet and Ethrus Emblem(not relevant?)
- now go to the stairs further in corridor, go down first
- as you pass through Phylactery's Cradle there will be a door on your right, where you can place remaining charging cores to unlock achievement The Light! (step 2/2)
- progress through Phylactery's Cradle and you will find a key, pick it up and take stairs back to the start location where you first met hammer guy
- while avoiding him, run back to stairs that led you down to Phylactery's Cradle and go up
- after little jumpscare you will reunite with Otto and mysterious man, you will find out that Otto still has no idea what happened to his unit a asks you to do it, you can read Soti’s guide here Requiem part 2
-note: if you exhaust Otto's dialog he will give you Barrier breaking powder, you can use this at end of corridor to get documents and some side quest, if you don’t talk about it now, next time you can get it from him, will be back at Shelter
- head back downstairs, at the end of the corridor that warden patrols, there is a cell with a bloody chair, inspect it and learn the gruesome faith of one of the soldiers
- now head back up and continue through the corridor to one the cells on right where secret passage is, you learned about it from “Aganon”
- head upstairs and before you go to main corridor there is room on right, get Lab Key from chest, you will need it for hellhound
- now go to the main corridor and keep a lookout for opening on your left, there will be rope in central part that gives you information on another soldier of legion
- note: If you are collection chests, facing back to corridor, you wanna jump to bridge under you on right, make sure you are on full health, there is no way back from here, you can drop down to another bridge or use Etherite sliver to teleport back to conduit
- progress to the next conduit and check mark on wall, third soldier information
- a bit further there is map for Quintus and further ahead Otto is on floor, talk to “Aganon” and figure out how to kill Black Warden
- note if talked with Vulacane at some point she will asks you to look for Myron in Styx, you will find some inconclusive records and you can talk with “Aganon” about it
- before you continue collect dog tag on railing
- not much to do now, progress to the boss, collect relic
- however you are not done with Styx yet, teleport back to Purgatory a backtrack to the 1st floor, run back through the corridor until you reach doors with panel, and use Lab Key you got from box in Warden’s cage, now you can deal with last hellhound Firefighters(4/4)
- return to shelter, talk to Minerva and tp to the Phalan Trail, do some chit chat and back to Shelter again
22. Shelter
- ignore Minerva
- talk to Bion ant give him dog tag, this should be the last one, and Hilda should suggest to bury the dog tags
- talk to Quintus and give him the map of Styx, his shop is now fully extended
- talk with Otto, he is in central lower section sitting on rock, about fate of his fellow soldiers
- now back to Bion, make sure you have three pieces of Meeran Herb (read Soti’s guide if you don't), and head to the Horned Owl Overlook in the Outer Rim
- wait for Otto to finish his musical performance and talk to him and Bion, go back to shelter and talk with Otto again, you will get musical sheet and Requiem Achievement
- now go to Marrysa and give her musical sheet you got from Otto to get last musical score Inspiration (8/8)
- now talk to Inarius, he is on your left, talk to him about Myron again (assuming you collected document where you got the relic), and you will about fate of Vulcanes husband, you will get echo too
- talk to him again to request his help back in mines
- talk with minerva, don't trigger trinity night yet, instead talk about Free thinkers and steeles you found
- now go to Physikoi camp in glittering deeps and help with freeing old man
- after that talk to old man, translate steles
- talk to Shaye and ask about mysterious map
- talk to the Bachelor about helping Minerva
- note, if you have 7 crystal nuclei with you, dialog might progress immediately without talking to Minerva again
- according to Soti’s guide you should go back to Minerva and she should send you back to Bachelor with 7 crystal nuclei, but as I noted I somehow skipped this step, it actually doesn’t matter as long as you confirm that Minerva has 7 tokens on her table
- note: if you don’t have 7 nuclei, don’t worry, tp to the observation deck and go to the cave before boss room, these is large amount of exploding crystals, shoot them and pray to rng jesus, farm here until you have 7 of them, if you have back luck, just rest at conduit and repeat
- back to Shelter and talk to Minerva about steles and Physikoi(this option might not be here if dialog skipped the back and forth part for you), there should be 7 tokens on table now
- now make quick stop in Pit village (Pahalan Trail conduit) and get big chunk of ore from Abellone
- tp back to Shelter and talk to Minerva, there should be 8 tokens on Minerva's table now
- you might have noticed that I didn't mention Loser quest for a while, and that's because I forgot about it, but if you follow my instructions you should have 4 items in your inventory “Rose-Grape Wine”, “Delicate Bracelet”, “Starite Device and Receipt” and “Pink Starite Ore Concentrate”
- tp to Outer streets at Bazaar and give him everything, back to Mireva and talk to her about Timmon, and back to Timmon and back to Minerva, you will get Cockroach achievement but you are not done
- teleport to Laurel Craft and head to the Plaza, turn right when you arrive at Tertius Boulevard and talk to Timmon through the door
- tb back to shelter and verify that there are 9 tokens on Minerva's table, setup of Glory ending is done, but we are not done with errands
- now it's time to finish Bion’s questline, tp to Political campus at Phalan and interrupt the conversion
- tp to Styx entrance, clear path to the academy and tp back, help Bion, tp back to the Shelt, talk to Bion again and get Homecoming achievement
- tp to Phalan Academy Inner Plaza and go to the barracks and collect Disintegrated Star Core from Marble’s office (you got his when you defeated him on Plaza), you can also collect Document in Laurence’s room (you got it when you defeated him in sewers)
- with the second core you can upgrade your secondary weapon to level 10, also this might be a good time to do crafting achievement for 20 trinkets from Vulcane, so craft whatever to get 20. If you are missing same materials you can buy them from Quintus, try your luck with Starlight, Shaye in mines have some stuff or just go and farm it, Smithy achievement
- note: you have to collect blueprints from mimics and give them to Vulcane to be able to to craft trinkets, if you haven’t been collection chests and mimic already, do the next step and craft trinkets afterward
- (optional) now its good time to finish finding collectibles in all the location you have been to so far, you won’t be getting achievements yet since you still have final location ahead of you(except documents, there is enough of them by now to get achievement)
- (optional) note: there is one chest at Styx that is accessible only after trinity night is active, so you will be missing one chest in Styx at this point
23. Trinity night bosses
- talk to Minerva and activate Trinity Night
- Soti’s guide has images so it will guide you better than me with just text, so go to Soti’s guide section Trinity Night Bosses parts 1 and 2, kill them all, except for Pallas
Grilled Tasty, Crabby Patty, Jinx, Never Play With A Body, Lunacat, Apex, Predator, Miracle, Can Rocks Breathe? and Crazy Experiment
- don’t forget about to chest inside Styx at Phylactery's Cradle, it is accessible now
- are you done? Good, now you have materials to upgrade 3/4 of your enhancements to the max level, do it and you will get Magic Adept achievement
24. Final check
- now you are ready for the final location of the game, but let's do a little check before you go there
- only achievements that should be missing are:
Taming Thunders - Trinity boss
All roads lead to Aphes - Conduits
Hardly a challenge - needs Taming Thunders
Licky - mimics
Bystander - echos
Magic Master - all 4 enhancements on max level
Weapon Master - 3 weapons on max level
M for Mystic - all Teumess
Treasure rider - all chests
Glory - for glory ending
With the Three - all achievements
The Goldolive phantom - for defeating Eumenides, if this not your pt2
Also if you haven’t done Limit-breaking playthrough
Limit-breaking and Dream for dream ending
And possibly Bookworn if you have not collected enough documents at this point
25. Caelum Summit
- talk to Minerva and progress to final stage
- tp to Euthenian Plaza and go forward
- make you way up the mountain until reach Trail of Astrology conduit, instead of going up the stairs, go through passage surrounded by two trees
- continue on until you reach Pallas and on your way to him, you will encounter last mimic Licky an last Temue M for Mystic
- defeat Pallas and obtain Taming Thunders and Hardly a challenge
- note: You can upgrade your last enhancement now, but I will mention it later
- if you have collected everything here(there is chest on path going down to shortcut) tp(sliver) back to Trail of Astrology a continue up to the summit
- when you reach Astrohenon, Eumenides will appear and this is last condition for Glory ending, when promted to choose dialog option select “Mention Eumenides ideals
- now free Harold from mind control
- collect last echo - Bystander
- activate last conduit and get All road lead to Aphes
- behind the magic elevator there is last chest Treasure raider
- now you must be itching to face Eumenides, but you have last two upgrade achievements waiting, jump back to Shelter and upgrade your third weapon with Disintegrated Star Core you just looted, and fourth enhancement with lightning fur you got from Pallas, Magic Master and Weapon Master achievements unlocked
- also restock your healing salves if you need
- enjoy the finale
- You should unlock Glory and if you already have Limit-breaking and Dream, you will also unlock With the Three

I hope you enjoyed the game as much as I did. Don't forget to give thumbs up to Soti’s guide, this to-do list would not exist without it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2977053936

P.S. Let me know if you find a mistake so that I can fix it.
2 Comments
Vilion von Sqrt(-1)  [author] 13 Feb @ 5:10am 
@SotiCoto I had much simpler pointers written down for my second run based on your guide. When I was finished, I decided to expand them a bit and share them.
SotiCoto 11 Feb @ 12:07pm 
I didn't even notice this until now.
Good job on making a short version. I figured my guide might have been a little too verbose for some folks.