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AceTech Weapon Systems for Industrial Overhaul
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
5.430 MB
17 Jan @ 7:45am
8 Sep @ 12:05pm
9 Change Notes ( view )

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AceTech Weapon Systems for Industrial Overhaul

In 2 collections by Space Ace
Space Ace's Extreme Hardcore Survival Modpack
194 items
AceTech Industrial Overhaul Enhancement Mods
22 items
Description
Designed for use in my modpack Space Ace's Extreme Hardcore Survival
modpack not required

This is the Industrial overhaul version of my weapons mod

Vanilla Version Available Here

IO Version Differences:
- Added CLGR-10 Hand Weapon
- Added CLG .50 Ammo for Light Machines Guns
- Added Gravel Bomb for Mortars
- Updated component costs for weapons
- Increased weapon range
- Added ammunition to the Munitions Factory

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Heavy Artillery Gun:
Available in both large and small grid, this cannon has a long range and lots of drop. The HAG can be hard to master, but it will prove to be a valuable tool in the battlefield. This particular weapon has multiple shells

SG Fixed
Fire Rate: 5rpm

LG Fixed
Fire Rate: 8rpm

Ammos:

Small Heavy Shell:
Range: 4+km
Maximum Range: 5km
Damage: 8000
Blast Radius: 7.5m
Volume: 30L

Large Heavy Shell:
Range: 3+km
Maximum Range: 5km
Damage: 24000
Blast Radius: 15m
Volume: 60L

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Flak Gun:
A medium range, low damage cannon with an explosive payload. Ideal for downing circling aircraft

SG Fixed
Fire Rate: 80rpm

SG Turret
AI Range: 2500m
Fire Rate: 60rpm

LG Turret
AI Range: 2500m
Fire Rate: 120rpm

Ammos:

Standard Shell:
Range: 2500m
Damage: 800 (400 Impact, 400 explosive)
Round Speed: 1000
Magazine Size: 20
Blast Radius: 8m

HV (High Velocity) Shell:
Range: 2500m
Damage: 667 (400 Impact, 267 explosive)
Round Speed: 1375
Magazine Size: 20
Blast Radius: 5m

HE (High Explosive) Shell:
Range: 2500m
Damage: 800 (300 Impact, 500 explosive)
Round Speed: 1000
Magazine Size: 20
Blast Radius: 10m

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Mortar Cannon:
This cannon has a short range and small form-factor. It packs a large but not-so-powerful punch. Ideal for anti-infantry

SG Fixed
Fire Rate: 6rpm

SG Turret
AI Range: 600m
Fire Rate: 6rpm

Ammos:

Mortar Shell:
Planetary Range: ~600m
Maximum Range: 3km
Damage: 4000
Blast Radius: 12m
Recoil Force: 20,000

Gravel Bomb:
Planetary Range: ~600m
Maximum Range: 3km
Damage: 2500
Blast Radius: 8m
Recoil Force: 15,000

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Vulcan Gatling Gun:
The lead storm. A pinnacle of engineering. This weapon has an extremely high rate of fire and low damage.

SG Fixed
Fire Rate: 1250rpm

SG Turret
AI Range: 1200m
Fire Rate: 1000rpm

LG Turret
AI Range: 1200m
Fire Rate: 1250rpm

Ammos:

AP Box:
Range: 1200m
Damage: 90
Magazine Size: 150

DU Box:
Range: 1200m
Damage: 135
Magazine Size: 150

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Light Machine Gun:
This weapon has a medium rate of fire and low damage. Ideal for small vehicles

SG Fixed
Fire Rate: 450rpm

SG Turret
AI Range: 1000m
Fire Rate: 450rpm

Ammos:

AP Box:
Range: 1200m
Damage: 90
Magazine Size: 60

DU Box:
Range: 1200m
Damage: 135
Magazine Size: 60

CLG Box:
Range: 1000m
Damage: 40
Magazine Size: 30

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Hellfire Rocket Launcher:
Hellfire Missiles are smaller and do less damage, but can be densely packed for intense missile barrages. Has multiple missile types

SG Fixed
Fire Rate: 180rpm
Magazine Size: 12

LG Fixed
Fire Rate: 200rpm
Magazine Size: 36

SG Turret
AI Range: 1500m
Fire Rate: 180rpm
Magazine Size: 6

LG Turret
AI Range: 1500m
Fire Rate: 180rpm
Magazine Size: 18

Standard Missile:
Damage: 750
Blast Radius: 2.5m
Range: 2500m

HE Missile:
Damage: 750
Blast Radius: 4m
Range: 2500m

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CLGR-10 Rifle:
A low damage hand weapon that fires hydrogen-propelled casings

Range: 800m
Fire Rate: 250rpm
Damage: 75
Magazine Size: 10

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Ranges are approximate and are measured on earth

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1 Comments
Space Ace  [author] 8 Sep @ 1:26pm 
Updated today, see patch notes for details