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Thanks for the quick fix, much appreciated!
Thanks for the report, should be fixed now. (You might need to force Steam to redownload)
I would need permission from the Biomes! team to do that and honestly the length of my to do list is such that I probably wouldn't get to it before they update anyway. I know work is underway.
Yeah, I know that's a pain! The issue is that what RimWorld considers darklight is based on what _color_ the light is. As such I think gleamcap, shimmershroom, and possibly glowbulb count as darklight, while the warmer-colored mushrooms do not.
I could consider a toggle that makes all of them glow cyan (darklight-colored) regardless of the mushroom color... It wouldn't look good, but it would make them all count as darklight.
In the mean time I suggest checking out More Darklight Colors (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2889392135) - not updated since 1.4 but reported still working, or DarkLight (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2940647482) . I haven't tried either of these myself, but they look like they might help with your colony.
I can look into it, but it probably won't be straightforward because they use different code to regular plants.