Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I decided to see just how much I could sell that for and I ended up with roughly 140k.
Look, I totally share your sentiment that earning things ultimately feels more gratifying than having them handed to you, but 100k for a single piece of clothing? Some of the grindiest MMOs out there would blush with envy after going through your math.
With that said, I hope I didn't come off sounding unappreciative, that's not the case at all. You singlehandedly put together the best mod this game has to offer, but please go through those prices again, it's just unreasonable.
I added a screenshot of all the current outfits to the mod’s screenshots to make it easier to figure out which one you’re having trouble finding.
I think when you play some challenge maps, you end up with a lot of stuff after each run, like mines, grenades, and weapons. If you sell it later in the in-game store, you can make a ton of money. Of course, it’s not possible on your first playthrough. But how many people install a mod before even finishing the game once?