Project Zomboid

Project Zomboid

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Carry Even More! [B42] - Expanded Inventory Capacity
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15 Jan @ 8:46am
30 Mar @ 8:02pm
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Carry Even More! [B42] - Expanded Inventory Capacity

Description
The updated version for B42.7 has been released. Please unsubscribe then resubscribe, enable the mod and copy-paste the zombie folder, as usual.

For some reason (perhaps, due to a Steam bug?), the update date displayed on this mod page has never changed despite more than 10 attempts (Where's my red pen?), even though the uploaded file has actually been updated.



This mod allows you to freely adjust your inventory capacity, ranging from 15 to 30,000. (Base capacity also adjustable from 5 to 10,000)

This mod does not impact game performance and can be safely added to or removed from existing save files. Changes made to the hard-coded file do not alter the vanilla game.

Note: Installing this mod requires two parts:
  1. Subscribing to the mod through the Steam Workshop (as usual)
  2. Manually installing the hard-coded mod file.

Follow the installation instructions below carefully to install the mod.



How to Install
1. Subscribe to the Mod
  • First, make sure your game version is B42, not B41, and that the game is fully closed.

  • Then, subscribe to Carry Even More! [B42] - Expanded Inventory Capacity on the Steam Workshop.

  • After restarting the game, navigate to the Mods tab, locate the mod named Carry Even More! [B42] - Expanded Inventory Capacity, and enable it.

  • If you are using the [B42/41] Customizable Containers mod (or similar mods), ensure that my mod is loaded last in the load order to properly override the other.

2. Locate the Mod Folder
In File Explorer, navigate to your Steam Workshop directory, which by default is:

C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3408066578\mods\LimitlessInventoryB42B2\42

(You may copy and paste the above path into the Windows search bar or File Explorer to quickly open it.)

3. Copy the “zombie” Folder
Within the 42 folder, locate a folder named “zombie.”
Right-click this folder and select “Copy.”

4. Find the Project Zomboid Installation Directory
Open a File Explorer window and navigate to your Project Zomboid installation folder. Typically, this can be found here:

C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid

Make sure you see an existing “zombie” folder in this directory.

5. Paste and Replace Files
Paste the “zombie” folder from Step 3 into your main Project Zomboid folder. When prompted with a warning message indicating that a file named “ItemContainer.class” already exists, choose “Replace the file in the destination.” This will overwrite the necessary file.

Note: If you are using any mods that overwrite the ItemContainer.class file, such as Customizable Containers, my hard-coded version of ItemContainer.class should replace the other. Otherwise, the maximum inventory capacity may be limited to a specific value. For example, Customizable Containers restricts the maximum inventory capacity to 1000 10,000. Since I have not seen any hardcoded versions of this class file other than Customizable Containers, and my version provides the highest limit, this approach ensures the best compatibility with other mods (if any exist).

6. Verification
Launch Project Zomboid to confirm that the updated capacity is displayed, e.g., 100 or a similar number depending on your traits, strength, or hunger, etc.

7. (Optional) Change the (Default) Capacity
By default, the mod sets the base inventory capacity to 100 and the maximum to 300. To adjust these values:
  • Modify the settings in the Vanilla Sandbox Options, or

  • Use a mod like [B42] (Change) Sandbox Options in game

After making changes, restart the game for them to take effect.


You have successfully installed Carry Even More! [B42] - Expanded Inventory Capacity. Enjoy your expanded carrying capacity!



Note: There is a conflict between this mod and the More Traits mod. However, you can use both mods together by following the instructions below:
  1. Locate the 'More Traits' folder containing the main code
    Typically, this can be found here:

    C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1299328280\mods\More Traits\42\media\lua\client

  2. Open MoreTraits.lua using Notepad or any other text editor, and delete the following lines (lines 2719 to 2731, located near the bottom of the file) and save:
    if player:HasTrait("packmule") then player:setMaxWeightBase(muleMaxWeightbonus); ... (Details omitted due to the main page character limit.) if player:getMaxWeightBase() > 50 then player:setMaxWeightBase(50) end



    Note: There is a conflict between this mod and the Evolving Traits World mod. However, you can use both mods together by following the instructions below:
    1. Locate the 'Evolving Traits World' folder containing the main code
      Typically, this can be found here:

      C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2914075159\mods\Evolving Traits World\42\media\lua\client

    2. Open ETWTraitsLogic.lua using Notepad or any other text editor, and delete the following line (line # 88) and save:

      player:setMaxWeightBase(maxWeightBase);

    3. In the Mod Order, place my mod at the very bottom.



    Note: There is a conflict between this mod and the Simple Overhaul: Traits and Occupations (SOTO) mod. However, you can use both mods together by following the instructions below:
    1. Locate the 'Simple Overhaul: Traits and Occupations (SOTO)' folder containing the main code
      Typically, this can be found here:

      C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2840805724\mods\SimpleOverhaulTraitsAndOccupations\42\media\lua\client

    2. Open SOTOMainFile.lua using Notepad or any other text editor, and delete the following lines (line # 368 to 400) and save:

      local player = getPlayer(); if getActivatedMods():contains("AliceSPack") == true then if player:HasTrait("Metalstrongback") and player:HasTrait("StrongBack") then ... (Details omitted due to the main page character limit.) if getActivatedMods():contains("AliceSPack") == false then if player:HasTrait("StrongBack") then player:setMaxWeightBase(9); elseif player:HasTrait("WeakBack") then player:setMaxWeightBase(7); else player:setMaxWeightBase(8); end end

    3. In the Mod Order, place my mod at the very bottom.



    Note: The Java mod included in my mod file isn't compatible with the Capacity Limit Bypass and can't be used with the Customizable Containers mod, and I won't be updating someone else's work.




    Workshop ID: 3408066578
    Mod ID: LimitlessInventoryB42B2
    Mod ID: LimitlessInventoryB42B2
160 Comments
SteliosFil 5 Oct @ 11:57am 
same here, when loading a world it just crashes
GovtBirdDrone#55 4 Oct @ 8:04pm 
copying the zombie folder over causes my game to crash....
Zyro 2 Oct @ 10:48am 
for some reason, in the game files by the directory, i cant find the id of pz, nor the mods. The only folder in the content i see is the 241100. May i have the mod file?
Manterok 30 Sep @ 4:08pm 
@Flexible Games I tried that file and I still only got 20kg. I also use Customizable Containers, but I have used them together the whole time. I can't part with it, especially if this one doesn't work. I also haven't tried since the most recent update. Sure wish Ol' Buddy would update again...
BrendJM 25 Sep @ 5:39pm 
As of 42.12 it causes the clothes to no longer appear on the character. Probably due to how it the ItemClass is modified.

FYI to peeps that have this bug
Manterok 21 Sep @ 11:17am 
@Flexible Games Thanks bro, I'm about to try this out
Flexible Games 7 Sep @ 8:59pm 
I updated the class file again. Takes about 2 hours.
https://drive.google.com/file/d/11yHCJgJlXgHW2jSH328S2FK_66hv5Gdh/view?usp=sharing

Sorry for the link, literally the only way I can share a working file.
prescko 15 Aug @ 6:55am 
Okies: ExtraWeightB42 Fix_50_max_weight
Okies 15 Aug @ 5:22am 
@prescko well don't keep a secret. What are they?
prescko 14 Aug @ 9:49pm 
I found two mods that remove the limit of 50 kg and the second that you can set as much as you need and they work