Master of Orion

Master of Orion

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BuildingsOverkill
   
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392.315 KB
11 Jan @ 11:45am
26 Apr @ 4:34pm
2 Change Notes ( view )

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BuildingsOverkill

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3 Comments
Kirito  [author] 26 Apr @ 4:37pm 
Im a bit late but now, the Changes to the Planet-Size are gone from this Mod
As allways, have Fun with my Mods :)
Kirito  [author] 11 Jan @ 11:47am 
Have Fun :)

Planetsize Tiny, MaxTiles: 8 > 16
Planetsize Small, MaxTiles: 12 > 20
Planetsize Medium, MaxTiles: 16 > 32
Planetsize Large, MaxTiles: 20 > 40
Planetsize Huge, MaxTiles: 24 > 48
Kirito  [author] 11 Jan @ 11:47am 
Government Building, Morale: +10% > +20%
Spaceport, Credits per Turn: 5 > 30
Recyclotron, Pollutioncleaning Rate: 25 > 50
Atmospheric Renewer, Pollutioncleaning Rate: 5 > 10
Pollution Processor, PollutionMultiplierReduction: commented > 50% | CleaningRate: 15 > 30
Core Waste Dump, Pollution Multiplier Reduction: commented > 100% | Cleaning Rate: 150 > 300
HoloSimulator, Morale: +15% > +25%
Pleasuredome, Morale: +30% > +50%
Biospheres, baseresearch: 1 > 2 | baselifesupport: 1 > 2 | baseproduction: 0 > 1
Spaceelevator, baseresearch: 0 > 12 | baselifesupport: 0 > 15 | baseproduction: 0 > 5 | Research-per-tile: 0 > 8 | Production-per-tile: 0 > 3 | EmpireUnique: True
Toxics Processor, poll multip. reduction: commented > 25% | CleaningRate: 5 > 10
All planet-shields, Defence Points doubled

Jump Gate and both Millitary Outposts, requires Colony in System: True > False

All Miniaturizations: changed to match the level (lvl 1 = 10%, lvl 2 = 20% and so on)