Phoenix Point

Phoenix Point

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Configurable Phoenix Armor Stats
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11 Jan @ 1:20am
12 Jan @ 4:23pm
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Configurable Phoenix Armor Stats

In 1 collection by theasl
Configurable Armor Stats
8 items
Description
Allows some stats of the 3 Phoenix Point armor sets (Odin, Golem, Banshee) to be customized via the mod settings menu:
- Armor
- Speed
- Perception
- Stealth %
- Accuracy %
- Weight
- Jet Jump Fumble % (for Golem Body)

Probably does not work with any other mods that in any way modify the included armor.

NOTE currently the armor values for torso and leg armor pieces do not properly carry over to individual body parts
11 Comments
guardian1368 3 Aug @ 1:09am 
just wondering were you planing to make a mod for Prestige Armor
asia 29 May @ 1:55am 
thanks bro,can you make a new mod for promotional versions of weapons and armor
Punisher 13 Apr @ 5:50pm 
In the game, the indicator of heavy leg armor varies, but in battle it does not have the same weak 40 units approximately (golem anvil). And is there a possibility to change the armor of the arms, they are like the legs with very low armor, but the helmet and the body increase and protect everything as it should.
blaze_d6 24 Feb @ 6:14pm 
is the jump ability's ap cost able to be customized
FAT WANZER 14 Feb @ 7:00pm 
can you add it to config too please? i love the green armor but it's changed to New Jericho as soon as i get 1 cause it got better stats
theasl  [author] 14 Feb @ 6:10pm 
yes, those are separate items entirely, will add a note later like I think I did woth the weapons
FAT WANZER 14 Feb @ 6:07pm 
seems to not work with the promotional skins armor
theasl  [author] 10 Feb @ 8:34pm 
it's possible, but I don't really have plans to do so. I actually originally only made all of these just for myself, but I couldn't figure out how to load them all simultaneously without having them public on steam lol
spiderfloyd 4 Feb @ 2:38pm 
thanks a lot for the mods, its good to find an equivalent to the PPDefModifier that works with TFTV. is it possible to add configurable manufacturing cost and time for your mods please and are there any plans to create one for equipment like medkits and grenades? thanks
theasl  [author] 28 Jan @ 7:36pm 
ahh dangit, I'd hoped the values would carry over. that massively complicated things