Project Zomboid

Project Zomboid

94 ratings
Customizable Zombie Loot
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File Size
Posted
Updated
1.102 MB
10 Jan @ 8:56am
15 Jan @ 10:36pm
3 Change Notes ( view )

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Customizable Zombie Loot

Description
Feel like something is missing from the zombie loot tables? Ammo? Cigarettes? Modded Items? Well this mod has got you covered!
Adding loot is slightly complicated

Presets have been added making some common uses cases as simple and checking a box on what you want



How to Properly Use Mod
Read carefully as mod will only accept full Item ID's ONLY
  1. Go to Custom Sandbox Setting and find the "Customizable Zombie Loot" box
  2. Find ID of items you want to add by using the Item Wiki [pzwiki.net] (Will take a bit to load)

    For example, Cigarette Packs will be Base.CigarettePacks (Make sure to include the "Base." prefix for vanilla or any modded prefixes)
  3. In Project Zomboid paste the item ID (With the "Base." Prefix) then a comma ( , ) followed by a number representing the rarity of the item.

    Item rarity in zomboid is not a simple 1-100%, however a rarity of 1 is roughly equivalent to 0.4% (THIS CAN AND WILL CHANGED BASED OFF LOOT SETTINGS AND ZOMBIE QUANTITY)
    Vanilla rarities are between 0.1 and 1 for most zombie drops
    Please see below for examples
  4. Repeating for each item you want separating every item and rarity by a comma ( , )
    The format for items will be:
    Base.ItemName,Rarity,Base.ItemName,Rarity, ...
  5. Start game and profit



Examples and Presets
Paste these into the "Customizable Zombie Loot" Box in mod setting to use
Or add what you see fit, your ammo type isnt listed? Go Add it!
All use cases have been left as examples, but are now added into the sandbox settings

Cigarette Packs ~1% of the time
Base.CigarettePack,2.5

Pistol, Shotgun and Rifle Ammo Boxes ~0.4% of the time
Base.Bullets9mmBox,1,Base.ShotgunShellsBox,1,Base.556Box,1

Basic Medical Supplies ([Bandages/Bandaid, Wipes] ~1.5%, [Tweezers, Sutures] ~0.4%)
Base.Bandage,4,Base.Bandaid,4,Base.AlcoholWipes,3,Base.Tweezers,1,Base.SutureNeedle,1

Beer ~1% and Other Alcoholic Beverages ~0.5% of time
Base.BeerBottle,2,Base.BeerCan,2,Base.BeerImported,1,Base.Vodka,0.5,Base.Whiskey,0.5



Notes
Items out of order or not properly formatting will still attempted to be added however may be buggy as the game is trying to add an item that doesnt exist. If a rarity is not specified it will default to a value of 1
B42 Only
Save Compatible

Check Out My Other Workshop Mods BELOW! (Click Image)


Workshop ID: 3404626879
Mod ID: SKITTLE_CustomizableZedLoot

Workshop ID: 3404626879
Mod ID: SKITTLE_CustomizableZedLoot
50 Comments
SDgamer 26 Aug @ 10:37pm 
only because i like the custom loot drops, can you please make a B41 Version?
SDgamer 26 Aug @ 10:37pm 
@Xerionus if 1 after Base."saidItem" then the drop rate is set to Normal just like Normal loot Chance
Xerionus 7 Jul @ 12:22pm 
If I want zombies to have nails between 1-3 pieces, do I need to just input Base.Nails,1 three times?
SDgamer 7 Jul @ 10:59am 
are you supposed to put a space before the number and a , after the numbers? tried that order and nothing
Xerionus 6 Jul @ 4:04am 
Be mindful guys that loot spawn settings on apocalypse was changed from 0.4 to 0.6.
cringe! 30 May @ 1:20am 
here to warn people after i trolled myself, if you dont use the default apocalypse loot spawn settings (0.4) you will need to adjust stuff

for example on default apocalypse loot (0.4) you have to do Base.CigarettePack,2.5 to get 1%
but if you adjust the loot setting responsible for cigarettes from 0.4 to 1, you will need to do Base.CigarettePack,1 to get 1%
pretty sure this all applies to the presets aswell which assume apoc loot
fernandobenevides 14 Feb @ 4:55pm 
oh boy... how I miss Itemzed!
Carrolla 29 Jan @ 2:04pm 
I was wondering the same thing as Cpt.Moottorimarkka. How does the game define how many bullets are in a stack or how many bullets are loaded in a magazine/clip/gun you find on a corpse?
Cpt.Moottorimarkka ® 28 Jan @ 8:20pm 
Is it possible to define the max stack size for items that zombies can drop? For instance, a zombie having a chance to drop anywhere between 1-10 loose bullets, or being able to drop more than one bottle of beer or bag of chips?
Skittles  [author] 23 Jan @ 4:55pm 
Ah I simply changed them and didn't update the description you are correct it should be a 0.2% chance. I included the "1" that would be included by default simply for continuity and to not cause confusion for people looking