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One point that was not working, accepting missions. I talked to a man in a town and he wanted tools. As i allready had tools on me, i replyed to him and he answered, he now needs another tool. i accepted but he just repeated, he wants another tool. Ihad to use the vanilla methode to deliver the 1 tool. so the chat option and the quest dialogue doesn´t match.
Is there a way, to change the output language to german? I sadly have to turn voice off, for the moment, cause i usually chat with the ai in game in german and the ai responds 50/50 in german or english. And it sounds horrable when the english ai tries to talk german.
They mostly have information about family members, clan and clan leader. So they will know if anything happens to someone close to them, I am also working on adding more information like this soon. The npcs not knowing if they have a baby is something I can fix soon as well.
Also as for adding real gameplay value the mod has ai driven action so if you have high enough relationship and renown with a lord you can tell them to go to a location in chat and they will do it. You can also invite wanders into your party just by getting them to agree to it, so there is gameplay value and many more actions like this will be added later as well.
I can´t see that the answeres given are in the game´s context.
i tryed:
asking where i can find an other traveller with a special trait.
asking where i can find a person.
asking which location to go next.
all the answeres where so random as you would expect from an ai.
I have the feeling, the ai has no lore information at all.
i also tried some dirty talk with my spouse that resolves in relationship dropping, cause the ai didn´t realise that she has a baby with me.
So at the moment it doesn´t feel very useful. What i like about it, i can talk to the ai in german and still getting a fitting answer, even if it is in english.