Don't Starve Together

Don't Starve Together

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Interactable Cursor
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2.906 MB
2.1. klo 16.35
30.9. klo 22.11
32 muutosilmoitusta ( näytä )

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Interactable Cursor

Kuvaus
Check out the original mod! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3210660797

Adds a little cursor that changes when hovering over interactables. Has many options, so choose which one you like! :]

If you want the image files used in this mod, to use for your own projects or whatever you will, you can get them >>> HERE[drive.google.com] <<< V.1.3. Just please don't try and use them commercially, that's where I draw the line, otherwise you're good. (Also crediting me is optional, but it'd be cool. Just as long as you don't try to take credit for yourself, I will find you if you do.)

DISCLAIMER: INPUT DELAY
This renders the cursor at the game's framerate, this means it'll be a tad bit slower than your actual system cursor. There's no other way around this, so it is what it is.
And i also have NO idea how this functions with controllers, if at all.
Every time someone mentions input delay without reading this, i'll make it even more noticeable. Don't try me, i'll do it!

Currently it has 6 unique options to choose from:
- A curly and pointy cursor, styled like Don't Starve's artstyle. ("Curly" In-Game)

- A smooth chiseled cursor. The yang to curly's yin. ("Marbly" In-Game)

- An icy glacier of a cursor. ("Icy" In-Game)

- A shadowy hand, from Klei's Metheus Puzzles sites. ("Metheus Puzzle" In-Game)

- A spooky scary skeleton hand. ("Skeleton Hand" In-Game)

- A cute meow meow cat paw. ("Cat Paw" In-Game)

- A mushy mushroom to get funky with. ("Mushy" In-Game)

- A shard from the moon... or something else. ("Glassy" In-Game)

- A mysterious shadow hand. From something, or rather, someone... ("Shadow Hand" In-Game)


Plus one for each character in-game! (Modded Characters sold separetely.)
- Maxwell's shadowy claw-like hands. ("Maxwell Hand" In-Game)
- Willow's ashen hands. ("Willow Hand" In-Game)
- Wickerbottom's old and wisened hands. ("Wickerbottom Hand" In-Game)
- Wigfrid's battle-ready hands. ("Wigfrid Hand" In-Game)
- Warly's cuisine making hands. ("Warly Hand" In-Game)
- Wes's pathetic, little balloon-blowing, spineless, stupid coward hands. ("Wes Hand" In-Game)
- Wanda's fluctuating timey-wimey hands. ("Wanda Hand" In-Game)
- Wolfgang's mighty heavy hands. ("Wolfgang Hand" In-Game)
- Wormwood's lonesome leaf hands. ("Wormwood's Leaf" In-Game)
- Webber's sharp and pointy claws. ("Webber's Claw" In-Game)
- Wortox's soul-sucking paws. ("Wortox's Paw" In-Game)
- Wendy's flower-picking hands. ("Wendy's Hand" In-Game)
- Walter's slinger hands. ("Walter's Hand" In-Game)
- Woodie's splinter-filled gloves. ("Woodie's Glove" In-Game)
- Winona's beat-up gloves. ("Winona's Glove" In-Game)
- Wurt's greasy grimers. ("Wurt Claw" In-Game)
- WX-78's cold and unfeeling hands. ("WX-78 Hand" In-Game)
- A generic and ambiguous hand. ("Generic" In-Game)

...And currently 12 modded character ones!
From Island Adventures...
- Walani's chill hands. ("Walani Hand" In-Game)
- Woodlegs's lucky hands. ("Woodlegs Hand" In-Game)
- Wilbur's... um... yeah, you know what they are. ("Wilbur Hand" In-Game)

From Uncompromising Mode...
- Wathom's apex claws. ("Wathom Claw" In-Game)
- Winky's rat bastard paws. ("Winky Paw" In-Game)

From Reign of Runts...
- Moose Goose's motherly wings. ("Moose's Wing" In-Game)
- Dragonfly's rageful claws. ("Dragonfly's Claw" In-Game)
- Bearger's gluttonous paws. ("Bearger Paw" In-Game)
- Deerclops' ice-cold claw. ("Deerclops' Claw" In-Game)

From Hamlet...
- Wagstaff's not-all-there gloves. ("Wagstaff's Glove" In-Game)
- Wheeler's all-out adventurer hands. ("Wheeler Hand" In-Game)
- Wilba's royal hooves. ("Wilba Hoof" In-Game)

And standalone characters from a few mods...
- Whimsy's gem-smashing hands. ("Whimsy Hand" In-Game)
- Why's eerie hands. ("Why Exo-skeleton" In-Game)
- Wirlywings' compassionate hands. ("Wirlywings' Hand" In-Game)
- Wade's highly hygienized gloves. ("Wade Glove" In-Game)

You can enable the "Character Cursor" option to have it so your cursor matches with your character! How ingenious.

And multiple scales to choose! So if you ever feel the cursors are too small, you can change that.



And if you ever need more brain stimulation, it comes with a click feedback option! So when you click your cursor shrinks a bit and makes a clicky noise. How stimulating. (Turn it On/Off in the configurations)

Also, this comes with a text file and template on how to mod in your own art into this.
To find it, go to "C:/Program Files (x86)/Steam/steamapps/workshop/" (You can copy and paste this if Steam is installed in your C:\ drive.). Then, go to DST's workshop folder (To know which one it is, download a mod from the workshop, then sort folders by "Date Modified". It should show on top.), and find this mod's folder (Named "3399184840"). The readme in there should guide you further.

Credits:
- Clifford W., for making the original mod, and letting me use some of their code in my mod, thank you!

This also has a public repo now, so you can point and laugh at me for my bad coding skills!
- https://github.com/fabinhoru/DSTInteractableCursor
Suositut keskustelut Näytä kaikki (1)
8
30.9. klo 22.13
TÄRKEÄ: Bug Reports
the sewers
180 kommenttia
Rawen 2.10. klo 2.51 
Please make the input delay section larger. My input isnt delayed larger enough.

I want full-screen input delay big big text please <3 :spel2cave:

Also great mod, fantastic work!
Deimos 30.9. klo 21.19 
its crashing since last update
omg23310 18.9. klo 23.13 
nice job!
meatbicycle 23.8. klo 14.12 
MARKETING EMAILS FROM W.D. GASTER, ASKING ME IF I AM INTERESTED IN DARK WORLD ENLARGEMENT SUPPLEMENTS. I HAVE ALREADY SAID YES.
the sewers  [tekijä] 23.8. klo 13.09 
thank you w.d gaster from undertale
Marcianito 23.8. klo 10.19 
this is clickbait i cant poke the characters
trashcanhands 9.8. klo 14.43 
No more crashes for me, on death or otherwise.
the sewers  [tekijä] 6.8. klo 21.21 
oh, and um, if anyone experiences any crashes from now on, could you put it in the recently opened bug reports thread? specifically, with a client log attached, too. i can help out you guys more if i can just see what went wrong in your games, first. thanks :DSTskull:
the sewers  [tekijä] 6.8. klo 21.15 
@󠀡󠀡󠀡󠀡󠀡Achê hey, just pushed a hotfix, does it still crash in the same situation? if it does still, turning off the "cursor vfx" option might stop it from crashing in the meantime
󠀡󠀡󠀡󠀡󠀡 5.8. klo 22.16 
crashing whenever i click on main menu (playing with wendy character cursors, wobbly) :steamsad: