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Bonewolf Pup in Hub! (Investor's Runt)
   
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31 Dec, 2024 @ 12:20am
17 Aug @ 7:32pm
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Bonewolf Pup in Hub! (Investor's Runt)

Description
If you've ever had an animal in early game kenshi, chances are you've seen said animal be butchered by bandits. The base game has one dog with no death items (thanks for letting me know, frankiewuzhere), relatively hidden away in the middle of nowhere. I've taken the liberty of adding another such immortal* pup, this time putting them right in Hub. I don't think there are any boneyard wolves available in the base game, so this mod lets you tap into the style (and strength) of those beefy pups over in the bonefield region.

*The Investor's Runt is not immortal, only immune to bandits butchering animals when your squad is KO'd.

Hidden Info: Beyond removing death items, this bonewolf also has 2x hunger rate to match bonedogs (normal setting is 4x which makes sense I guess for increased stats if bonewolves were available as pets in the base game). I also changed healing rate from 1.5 > 2.0 because the dire wolves have a 2.5x healing rate and heck it my doggo deserves to be a little fancy

In game data, the runt counts as a separate race since I didn't want to mess with the base bonewolf hunger rate. This likely will be unnoticed unless you have another mod which affects bonewolves specifically or adds an armor/backpack to them. As of 5/30/25, I've added compatibility for backpacks from the following mods: Bonedog Backpack by Memento_Mori, Leather Backpack/Armour for Bonedogs by UnderagedEmoGirl, TameBeasties by Petrus.91, Animal Backpacks by Hatsune Neko Gaming, The Armoured Direwolf by Peachwolf, and its associated patch The Armoured Direwolf Patch by Anrhaa. You still need the respective mod of your choosing for its backpack, but now they will actually work with this pup.


Future Plans:
+Add my own screenshot instead of wiki's

Mod name is Forgetful Investor in FCS
Popular Discussions View All (1)
0
5 Jan @ 8:23am
How to use the "Investment" feature of the mod.
MrMcGreedy
33 Comments
MrMcGreedy  [author] 18 Aug @ 10:31am 
@Anrhaa thank you!
@Drestalos Splendid, praise Stobe!
Drestalos 18 Aug @ 10:23am 
All the backpacks appear to be functioning as normal after your update MrMcGreedy, good stuff!
Drestalos 18 Aug @ 6:21am 
Hey, you're good MrMcGreedy, no problem, just didn't want to spam your comments with my troubleshooting. I like all the mods that add a unique animal to recruit, and this puppy is a buffer bonewolf, so I want this guy to get the love he deserves, and the capacity for a massive backpack lol. Also thank you Anrhaa!
Anrhaa 17 Aug @ 7:42pm 
@Drestalos. I think you were adding your Bonedog race reference at your downloaded copy of the backpack mod. That may be the reason why it works in your end, but not for everybody else.

Don't worry about it. I'll add your bone dogs to my list of supported races at my Mega All-In-One Compatibility Patch.
MrMcGreedy  [author] 17 Aug @ 7:35pm 
@Drestalos thanks for bringing up the issue, most backpack mods should work properly with this mod's unique puppy now. A better modder than I would actually stress test this stuff so I really appreciate people speakin up with stuff is broken :beeped:
MrMcGreedy  [author] 17 Aug @ 7:16pm 
hmm so no backpacks are working? that is frustrating I'll take a look at this again. might need to get rid of the slightly buffed up race type I made and make it just a normal bonewolf race
Drestalos 15 Aug @ 5:26pm 
Yeah, I reckon for whatever reason, the cause of the issue is the fact that this mod doesn't see that Animal Backpacks is loaded. Maybe it's because it isn't seen as a dependency or something? But it doesn't make sense that it sees TameBeasties though. TameBeasties backpack isn't equippable either unfortunately.
Drestalos 15 Aug @ 3:45pm 
I am not really sure how to make this mod recognise that I have Animal Backpacks in my modlist. Tried going through and adding "Investor's Wolf" race into the compatible animals who could wear the backpacks within the Animal Backpacks mod, but that didn't do anything, did the reverse, added a backpack reference to your mod, nothing worked. It just doesn't see Animal Backpacks for whatever reason. Sorry for spamming message though man.
Drestalos 15 Aug @ 3:25pm 
Yeah it for whatever reason doesn't work bigguy, maybe it's because for whatever reason, the modlist doesn't detect that I have animal backpacks installed? I tried reinstalling the mods before, but nothing changed, and I do recall on another instance of Kenshi on another computer in the past, your mod worked just fine with Animal Backpacks installed.
Drestalos 15 Aug @ 3:19pm 
That being said, I do have Animal Backpacks, and it is enabled in the modlist, Investor's Runt recognises that I have TameBeasties though, strangely enough.