Sid Meier's Civilization VI

Sid Meier's Civilization VI

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DATE_A_LIVE_ANGEL_TOBIICHI_ORIGAMI
   
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331.701 MB
28 Dec, 2024 @ 3:54am
29 Dec, 2024 @ 4:32pm
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DATE_A_LIVE_ANGEL_TOBIICHI_ORIGAMI

Description
This mod is inspired by the DATE A LIVE MOD series from IthildinX . Even now, I still like the mods.


In order to design the mod, I also order my own private model for the UU.

Meanwhile, I am very grateful those contributors who give me a series guide video, the whole process of making the mod is too hard to complete, it is their encouragement to keep me doing it, and also my learning process of Civilization 6.

Finally, This is my first time making a Civilization 6 mod, and also it is not a mod for quick game, Enjoy your game self!
4 Comments
3399730356 30 Dec, 2024 @ 8:09am 
难绷,被削弱了!:steamfacepalm:现在折纸第一个时代能够解锁的uu已经只有50力了。现在已经不能说是超模mod了。只能说有点数值。(悲)话说回来,那个特殊资源(那个食物)好像没有刷出来过,是出了什么问题吗?此外,出间谍的时候,间谍的名字是一串代码,uu有的时候有整体变白,希望作者能够完善一下,加油!B站上看到作者的签名是有喜欢琴里,有考虑出一个琴里mod吗?:steamthumbsup:
3399730356 29 Dec, 2024 @ 5:11am 
玩了两局,评价是非常超模。我是玩了一把征服,一把文胜,感觉这mod最适合玩这两种胜利方式。征服上,特色单位太强了,远古就有100力,而且还不是唯一单位,可以多出,随便赢。文胜上,超多的巨作槽位,发育一个时代后,一直转项目,拿巨作,可以趁着AI前期的文化值还没有太高时速文胜。
3399730356 29 Dec, 2024 @ 3:00am 
夸张哦!这数值:steamthumbsup:六分之一复制体就有100力,直接是远古高达。而且因为文明6的城市防御取决于最高力单位,远古时期100城防,AI突袭都打不动。
3399730356 29 Dec, 2024 @ 12:29am 
太好了,是大师,我们有救了!:steamhappy: