Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Blue Archive:Yasumori Minori Leads Red Winter Federal Academy
   
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39.916 MB
23 Dec, 2024 @ 11:55pm
22 Jan @ 12:48am
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Blue Archive:Yasumori Minori Leads Red Winter Federal Academy

In 1 collection by RUIVO(洗库存的你妈死了)
全兼容碧蓝档案mod合集
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Description
I am a beginner modder who has been learning modding for a month. This is my first anime-style leader mod, and I apologize for any issues with the code.

Thanks to IthildinX for the code, thanks to nea_baraja, Ophidy, Pen for the code, and thanks to all the modders for their generous help!!!

Due to the UI delay in, the Culture Bomb feature is not supported in multiplayer mode. A version without the Culture Bomb will be released later!



Red Winter
Federal Academy on the Tundra
Districts on Tundra +1 Food, Citizens working in these districts +3 Food.
+1 Production for every 2 Tundra (Plains), Tundra (Hills), and Tundra (Mountain) tiles in this city. +1 Faith for every Tundra tile in this city.
The cost to purchase Tundra tiles with Gold is reduced by 50%, and a culture bomb is triggered on adjacent Tundra tiles.
Civilizations that are at war with Red Winter receive +100% unit damage from Blizzards in Red Winter territory.


Yasumori Minori
Our Construction of Kivotos
Can build the leader unique district 'Labor Party Campus.'
When building districts, each turn +20% Production, up to a maximum of +120% Production.
Upon completion of the district, get Gold equal to its base Production cost.


Leader Unique District
Labor Party Campus
A district unique to Yasumori Minori. Replaces the Campus district and is cheaper to build. The cost never increases with technology.
+1 Production from citizens working on adjacent tiles.
Over 6 adjacent working citizens, get Production bonus equal to the Science adjacency bonus.
Over 7 adjacent working citizens, get Science bonus equal to the Production adjacency bonus.
Over 8 adjacent working citizens, +100% Science adjacency bonus.
Over 9 adjacent working citizens, +100% Production adjacency bonus.
Provides substantial adjacency bonuses to Industrial Zones and more output for domestic trade routes.

Unique Unit
I don't really want to create a unique unit, so I'm directly using the Cossack.


34 Comments
RUIVO(洗库存的你妈死了)  [author] 24 Jan @ 1:31am 
@南尘有雪 OK我去看看有没有接口
南尘有雪 24 Jan @ 1:25am 
关于连环炸地,朋友给了个解决方案,调用大商人买地的那个,就可以避免购买和检测自己循环了。
饰天繁星 23 Jan @ 7:45am 
连环炸地还是有概率出现,还有就是莫得BGM,除此以外挺好玩的,很不错的mod。
南尘有雪 23 Jan @ 1:00am 
激光剑打原始人,爽!
RUIVO(洗库存的你妈死了)  [author] 22 Jan @ 12:51am 
@南尘有雪 修好了,顺便修复了ai选到工头买地会加几万块的bug
南尘有雪 19 Jan @ 6:56pm 
@RUIVO(洗库存的你妈死了) :sts_defect:噢噢,原来如此
RUIVO(洗库存的你妈死了)  [author] 19 Jan @ 5:42pm 
@南尘有雪
你好,我查出来了,单开两个资料片加本mod,是区域相邻加成那里没找到外交区,外交区需要埃塞俄比亚DLC,我会想办法给它修复的
RUIVO(洗库存的你妈死了)  [author] 19 Jan @ 5:11pm 
@南尘有雪
哦对了,请问你dlc全吗?我可能在加载的时候引用了某些dlc的内容,总之风云变幻一定是要的
南尘有雪 19 Jan @ 6:14am 
只加这一个mod,开游戏直接加载错误,不知道是什么问题
RUIVO(洗库存的你妈死了)  [author] 1 Jan @ 4:43am 
@Ice GangSezi
草,那应该是f社特有的ui延迟问题了,会导致数据不同步,目前工坊里涉及买地指令的mod都有联机不同步问题,这个我们都无法解决,都怪F社,哭辽