Arma 3
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[Coop/PvP 32] Enter & Escape - Cytech, An "Instant Action" Full Arsenal Scenario
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, PvP
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tunnisteet: Tag Review
Tiedostokoko
Julkaistu
Päivitetty
3.345 MB
23.12.2024 klo 23.08
16.6. klo 18.11
13 muutosilmoitusta ( näytä )

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[Coop/PvP 32] Enter & Escape - Cytech, An "Instant Action" Full Arsenal Scenario

1 kokoelmassa, tekijä Recaldy
Recaldy's Cytech Workshop Uploads Collection
8 luomusta
Kuvaus
Assemble your kit using a nearby Full Arsenal then Enter the Facility by yourself or with friends to one of seventy-one random starting locations. Fight your way through various Zombies to Escape from the facility. Dynamically spawned loot around you may provide needed ammo to help you survive.

-Host a LAN MP server for solo play-
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STAND-OUT FEATURES:
-A "Quick Play" / "Instant Action" type scenario
-171 possible starting locations
-Option to instead spawn on your group leader's location
-Full Arsenals at the Facility entrance
-New Cytech dynamic spawning system for custom created "Cleaners"
-New Cytech dynamic spawning system for ground loot spawning various ammo & items
-Webknight's zombies excluding the big ones
-Adjust Webknight's Zombies through addon options to adjust difficulty
-Tailor your loot pool by enabling supported optional mods
-Dynamic group system enabled
-BLUFOR versus REDFOR up to 16 players each
-AFAR script version included
-Can disable all lights in The Facility from the Device Room control room
-Can lock most Facility exits from the Device Room control room
-Facility will automatically clean itself of spawned AI when no players are present after a time
-Evolving scenario per feedback etc~
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NOTICES
*DUAL ARMS WILL DELETE INSERTED PLATE WHEN CHANGING WEAPONS ETC
*SOME INSERTION LOCATIONS ARE SMALL ROOMS
*POSSIBLE TO SPAWN ON PLAYERS LOITERING AT SPAWN LOCATIONS
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OPTIONAL (BUT RECOMMENDED[?]) MODS:
CUP < Loot pool
RHS < Loot pool
NIARms < Loot pool
The Free World Armoury < Loot pool
Webknight's Headlamps < Loot pool
Armor Plates System < Loot pool
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CREDITS:
Phronk for the AFAR script
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E&E - Cytech is a streamlined version of my other Cytech scenario:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3037914909

New OPTRE edition of this scenario:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3452572346
33 kommenttia
Recaldy  [tekijä] 9.7. klo 18.55 
Make sure you're using the right mods for each different version. I checked both and the listed mods load either scenario just fine. The map has some areas with missing AI spawn points so I had to manually add them in and depending where you start some spot won't spawn as you appear too close. The center of the map is mostly where I had to manually add things so run around a bit and you should see AI appearing.
Liberty_Valance 9.7. klo 12.47 
no zombies or else
Liberty_Valance 9.7. klo 12.27 
addons missing
Recaldy  [tekijä] 15.6. klo 17.35 
Scenario updated, see change log. :steamthumbsup:
Uzuhl 10.4. klo 2.41 
My arsenals are empty? What am I doing wrong? Thanks!
Recaldy  [tekijä] 3.4. klo 14.35 
Thanks for playing! :steamhappy:
Krytera 2.4. klo 17.40 
This is fucking awesome
Recaldy  [tekijä] 26.3. klo 13.00 
Scenario updated, see change log.

New OPTRE version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3452572346

:steamhappy:
SpaceGhost 26.3. klo 7.48 
An OPTRE version would be sick!
Recaldy  [tekijä] 25.3. klo 13.12 
I removed NPCs and screamers but forgot to update the scenario page. (Spawning would mix them with shooters that would kill maybe 50% of each spawn group taking away gameplay from the players.) I can add in screamers and the jumpers if you want. I've tried added launch parameters to decide which stuff shows up but the module pulls the units before the launch params does.

If people want say an OPTRE version or some other mod for enemies I can probably upload one.