Arma 3
Not enough ratings
Hunt: Co-operative Skirmish - Fjord
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
346.525 KB
22 Dec, 2024 @ 5:22am
2 Jul @ 2:10am
32 Change Notes ( view )

Subscribe to download
Hunt: Co-operative Skirmish - Fjord

In 1 collection by Geraint
Hunt: Co-operative Skirmish Collection
9 items
Description
Hunt: Co-operative Skirmish
Map: Fjord (included in the Global Ops Terrains mod)

____________________

Overview

These Hunt missions provide unpredictability each time you play, with one consistency; eliminate all enemies within the area, roughly highlighted by areas on your map. Originally inspired by Ghost Recon's 'Firefight' mode (original PS2 release), these missions focus on replayability, always providing a different experience. Enemies, loot, items, weather, locations; everything can change. These missions are generally slow-paced hunting missions, but can surprise you at any time. In short, Hunt missions are a great way to jump into Arma, providing you with a slower-paced combat experience.

Gameplay

- No DLC required.
- Singleplayer and multiplayer support (1 to 2 players).
- Location start screen with options to customise your mission.
- Start from the ground, or parachute into the mission.
- Weapon select screen with randomly selected weapon choices for each round.
- Respawn and start positions are randomly placed at the start.
- Enemies patrol randomly, sometimes exploring inside buildings.
- Enemy loadouts are random and carry random weapons and items. Be sure to loot them.
- Campers can be found in windows, on rooftops, and often where you'd least expect them.
- Enemies can mount turrets, often having a very long range of visibility.
- A randomly chosen 'boss' vehicle (ground or air) will reveal itself at a random point.
- Weather and time is random and dynamic, and can change throughout the mission.
- Item crates and loose weapons are scattered around the map and buildings.
- Wreckages can contain interesting items in a container found close to them.
- Driveable vehicles are very rare, but can be found from time to time.
- Mines also have a rare chance of appearing inside buildings.
- No stamina limitations.
- RHS content support.


Procedural Elements

- Starting loadouts
- Enemy types and patrol paths
- Enemy loadouts, weapons and carry items
- Crate locations and items
- Boss type and appearance interval
- Start/respawn positions
- Weather conditions
- Wreckage locations
- Driveable vehicle type
- Mine locations



____________________

Buy me a coffee!
A substantial amount of time has been put into these missions to make them what they are. If you're feeling generous, a coffee would always be welcome.
[paypal.me]


Thanks to the following


- George Floros for the kill notification script
- Zenophon for the script allowing campers to occupy houses
- Zonekiller for the random weather script
9 Comments
marco.toppy 1 Oct @ 1:38pm 
The mission doesnt start ! :steamsad:
Geraint  [author] 10 Feb @ 11:33am 
For those asking what the map/mods are, it's all written in the description.l
Geraint  [author] 10 Feb @ 11:33am 
Unlikely sorry, as the amount of coding would require far too much time, as well as being far harder to test (was difficult enough to test with one other person).
Overkill 7 Feb @ 2:33pm 
Could you please add 4 more player slots for MP?
Geraint  [author] 24 Dec, 2024 @ 7:17am 
Added. The map is part of the Global Ops Terrains map pack; I've added it as a requirement.
Geraint  [author] 24 Dec, 2024 @ 7:14am 
Apologies, it's indeed the Fjord map. I'll add it to the requirements right away!
Matt 23 Dec, 2024 @ 11:26pm 
this mission look like require Fjord map
МАШИНИСТ 23 Dec, 2024 @ 10:25pm 
What is the map?
Chopper 23 Dec, 2024 @ 9:54pm 
Hi. Can you tell me the list of necessary mods?