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I just pushed some fixes for the slime naming. It should fix itself when you evolve or bud/devolve, or you can manually fix it with the wish "sym_fixname". If the name is really super messed up and that doesn't do it, manually set the name of your slime with the wish "sym_setname:SlimeName", substituting 'SlimeName' for whatever you want to name the slime, then wish for "sym_fixname" and it should add the proper suffixes and sort itself out from there.
That's one of the few pieces of code I didn't touch from the previous version of the mod, I'll take a poke at it and see if I can make it function better.