Half-Life 2

Half-Life 2

37 ratings
Improved Metrocop Redux V2 FIXED (Classic Eyes Edition)
   
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type: assets
contains: materials, models
File Size
Posted
8.991 MB
19 Dec, 2024 @ 6:10am
1 Change Note ( view )

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Improved Metrocop Redux V2 FIXED (Classic Eyes Edition)

Description
Original Upload: https://gamebanana.com/mods/183020

There was an addon just like this that was uploaded to the Workshop somewhere in mid-November. However, it needed extra steps just to get it working and said extra steps made it harder to use with desired priority.

So, I took it upon myself to upload a working version that did not need extra steps and allowed priority. Though, I only uploaded the Classic Eyes Edition for now. I will upload the Blue and RNG Eyes Editions after this soon.

This mod/skin is a combination of all the highest quality improvements for the
default Metrocop, while staying as "canon" and "lore-friendly" as possible.
All fixes also apply to Barney.

Features:
- HD textures with NEW improvements (new gloves & gadgets)
- High quality normalmaps
- Reflections, phong and rimlighting
- Higher quality model
- 5 fingered hands
- Glowing gadgets
- Improved texture mapping
- Fixed undeployed manhack textures (while on shoulder)
- All texture & model improvements apply to Barney
- Supports Ep1 Barney
- Alternate blue eye version (with glowing eyes!) (Said version along with an RNG version soon to be uploaded)

Known Issues:
- The back of the vest still isn't 100% aligned.
- Upon death, the ragdolls tend to to be a bit "jumpy." This is due to how Crowbar handles compiling models sometimes.
- RNG upon death, the blue eye version will turn back to the regular

Credits:
Valve - Original model & textures; HD source images
themanclaw - Most of the HD textures; normalmaps
Paynamia - Improved model & UV mapping; reflection mask
LambdaFox - Texture improvements & editing
Clatronix - Screenshots, VMT writing, readme, minor fixes & additions
7 Comments
NovaProsepekty 20 Apr @ 10:29am 
love it
hank1339 8 Apr @ 6:42pm 
You thought about porting this to Entropy zero 2?
Dr. Coomer 28 Mar @ 2:21am 
Y'all just use a ragdoll mod to reduce the ragdoll jump, it works really great with a ragdoll mod.
Random Person 19 Dec, 2024 @ 9:20pm 
Fair enough
Neuwey331  [author] 19 Dec, 2024 @ 8:24pm 
@Random Person
I definitely cannot fix that problem. I am only reuploading an addon that I fixed to no longer require extra steps to get it working and allow prioritization.
Random Person 19 Dec, 2024 @ 8:11pm 
The issue of "Ragdolls tend to be a bit jumpy" is a bit of an understatement. They go absolutely flying upon death. Don't know if you yourself can fix it since it's not your mod but it would be a nice fix
Theplayerthatexists 19 Dec, 2024 @ 12:51pm 
Thx bro