Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода






В Twitter
В Youtube 


Using this mod is already cheating. It's a pretty disingenuous claim to say its only cheating when this mod permits the player to improve the quality of items for free as opposed the very introduction of the mod to introduce a repair option that's not even in the game.
no, i mean it is necessary to make sure that few resources are spent during the repair (metal ingot, wood, etc.)
otherwise, you can just improve the quality of items for free, which is cheating
You don't seem to understand the meaning of filters.
As mentioned in the comments below, if you want to exclude items with 100% repaired HP, you'll be happy if you set it to 99% or less.
If you keep repairing the same item, it's probably because the item isn't of a quality higher than the setting.
Please check the "Setting" section in the second image.
But my colon is repairing the same item again and again when I choose multiple repair.