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Monster Hunter: Doshaguma the Arid Menace
   
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Model
Models: Character
Tags: SFM
File Size
Posted
70.208 MB
17 Dec, 2024 @ 1:48pm
1 Change Note ( view )

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Monster Hunter: Doshaguma the Arid Menace

Description
From a game not even out yet, Doshaguma brings in the nightmare that is an absurd amount of bones for his hair into the SFM Workshop! Model is ripped from the Monster Hunter Wilds Beta, if you were wondering.

As said before, He brings MANY bones just for his hair, so much so I didn't bother trying to name them differently. Bodygroups are just for his arms breaking and hair textures were custom made in the most scuffed way possible. There's also a variant that's supposed to resemble the lesser Doshaguma.

Disclaimer:
I do not own the model. This content was made and is intellectual property of CAPCOM, all rights belong to them.

Includes:
Exported\TeaCommonShark\doshaguma.mdl
11 Comments
Valentine 1 Jul @ 3:09pm 
Do you currently have any plans to update this with Doshaguma's "Guardian" Counterpart?
godzillawatcher 8 Feb @ 10:15pm 
thx love your work here and on yt
TeaComShark  [author] 8 Feb @ 9:22pm 
Yes. In fact, that's happening right now
godzillawatcher 7 Feb @ 6:15pm 
also another quick question will you also have any plans to update rey dau to have his "armor" for his wings and tail
godzillawatcher 1 Feb @ 8:42pm 
ok cool to know
TeaComShark  [author] 1 Feb @ 7:46pm 
I already have Gypceros, as he was just relaxing in the first beta files. I just haven't exported him yet
godzillawatcher 1 Feb @ 7:19pm 
will you post gypseros when it comes out on beta
Captain Toof 9 Jan @ 7:59am 
Also... bear-dog
Captain Toof 9 Jan @ 7:59am 
@Vertell The fur might use overlaps. Basically 3 bones controlling 10 fur strands or similar. Working method.
Vertell 18 Dec, 2024 @ 7:37am 
if this thing have so many bones just for its fur, i hate to imaging what others in the full game will be like...