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tModLoader

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Cult of Azathoth
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
370.187 KB
16 Dec, 2024 @ 3:30pm
1 Change Note ( view )

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Cult of Azathoth

Description
The Cult of Azathoth mod expands upon the remnants of the cultists after the defeat of The Lunatic Cultist and the Moon Lord. A new figure has come to power, and it is up to you to stop him! This mod includes new NPCs, armour, weapons, and enemies.

Players will be able to venture into a new dungeon to confront the Azathoth Cultist before he awakens Azathoth. Gather Teleporter shards from the Cultist Devotees, clad in purple, to craft the key to stopping his plans for complete annihilation! You will be greatly rewarded for your efforts.

Built for Terraria 1.4.4

Disclaimer: This mod is under development, and is still an unfinished product!

*Armor

Supernova Armor Set
Blackhole Armor Set
Comet Armor Set
Quasar Armor Set


**Weapons

Gamma Ray
Singularity
Pulsar
HaleBopp Bow

*These items are all upgraded versions of the base game pillar sets.
**The Gamma Ray, Singularity, and Pulsar do not have unique sprites yet

Items

Teleporter Shard
Teleporter Orb
Negative Shard
Azathoth Boss Summon
Azathoth Loot Bag


Enemies

Azathoth Cult Devotee
The Azathoth Cultist


Town NPCs

Cult Defector


::REQUIREMENTS::
- tmodloader
- Subworld Library

::FEATURES::
- New enemies and bosses
- Upgrades to armor and weapons
- New dungeon area

::KNOWN ISSUES::
- Friendly cultist NPC will run away from enemies that approach him.
- Spritesheets for Cultist Devotee and The Azathoth Cultist are not cutting correctly, thus not showing animations
- The Azathoth Cultist currently does not have custom attacks or ai and is a model swap of the Lunatic Cultist at the moment.

::CREDITS::
- Custom art assets and Friendly Cultist NPC by Victoria Schinstine, Vexelious (Steam/Nexus/Discord)
- Boss and Enemy implementation by Scott Jackson, chiaki__nanami (Discord)
- Boss Dialogue by imafigment8 (Steam)
- Weapon and Armor implementation by Sean Hogan
- Subworld Library implementation by Maddy Hinz



This mod was created as a team project for a game modding class within The School of Interactive Games and Media (IGM)at Rochester Institute of Technology in Rochester NY. IGM provides an educational environment that supports and encourages creative and collaborative academic inquiry by both faculty and students. IGM’s programs, coursework, research, and development efforts provide students with the knowledge and skills to pursue meaningful and rewarding careers in media-centric, interactive software development, while simultaneously advancing the field and helping to provide a well-rounded educational experience.

Originally posted by tModLoader CultofAzathoth:
Developed By Omegegi
38 Comments
NanoBread3 21 Feb @ 1:10pm 
you should put a few images of items and bosses
Napoleon JoJoparte 20 Jan @ 6:38pm 
This guy went to S.I.G.MA
for S.I.G.MA.R
Ashes 1 Jan @ 1:53am 
that thumbnail reminds me of the old final boss concept for terraria

I.Y.K.Y.K.
John Snail 31 Dec, 2024 @ 11:39am 
The user below reported this error to SubLib, what are you doing to cause a crash like this?
"System.NotSupportedException: Memory stream is not expandable."
fix3d 31 Dec, 2024 @ 6:36am 
It was in multiplayer, I should add.
fix3d 31 Dec, 2024 @ 6:36am 
My game crashed when using the teleporter item that can be crafted and optained pre hardmode. I play the mod together with terraria origins and for some reason after the crash terraria origins got disabled instead of this mod. Any idea what the issue could be?
TheScoutFromTF2 29 Dec, 2024 @ 12:33pm 
it's a good mod
SneakyTim 28 Dec, 2024 @ 8:04am 
nice:steamthumbsup:
sg289096 24 Dec, 2024 @ 11:46am 
норм
Sumenora 24 Dec, 2024 @ 8:35am 
let me guess...does not work in multplayer?