XCOM 2
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Psionics Ex Machina Plugin: Gem Implanted Armours
   
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16 Dec, 2024 @ 3:07pm
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Psionics Ex Machina Plugin: Gem Implanted Armours

In 1 collection by FearTheBunnies
OneGrumpyBoi Season 7 Gameplay Collection [CI]
555 items
Description
About This Mod
This is a plugin that will allow Psionic Ex Machina GEMs to be attached to armor.

By default, the only armor supported is [WotC] EU Psi Armor.

How to Add More Armors
To allow GEMs to be attached to more armors, you will need to do three things:
  • Add attachment slots to the armor: You can either add the armor to XComGame.ini or you can subscribe to [WOTC] Armour Upgrades which adds the configs for you. NOTE: Adding GEMs that give bonus slots may do weird things in armor with less than 2 slots. You have been warned.
  • Add the armor template to the valid list of armors for GEMS: Add the armor template name to XComPsionicsExMachina.ini
  • Add the armor template to the list of items to show the inventory icon for: Add the armor template name to XComPsionicsExMachina_Abilities.ini
Add the armor template to those three locations and it can now use GEMs too!

Requied Mods

Known Quirks
Animations can be a bit... wonky. I am exploring ways to make them not wonky, but for now I am releasing this as-is.
The abilities will be granted and are usable, just it may look like you are shooting purple beams from your gun.

Thanks
  • RustyDios for updating PExM to support this plugin (and the snazzy preview image).
  • The Psionics Ex Machina team in general for the great mod.
7 Comments
jat11241976 9 Sep @ 3:17am 
Ok, appreciate the response :steamthumbsup:
FearTheBunnies  [author] 8 Sep @ 7:51pm 
If you follow all three steps above for the correct template name, yes, it should allow for all armors.
jat11241976 8 Sep @ 4:09pm 
Is it even possible to configure base game armor to be able to slot gems in? followed whats in the above listed config files, example: +ARMORTEMPLATESFORGEMS=KevlarArmor
FearTheBunnies  [author] 1 Jan @ 10:52am 
Yes, it should work regardless of new/existing games.
Midnight 31 Dec, 2024 @ 1:43pm 
Doesn't appear to be allowing me to slot gems into the Psi Armor, it should work retroactively right?
reddsbaron 17 Dec, 2024 @ 11:02am 
thanks this will great addition to my 1000 plus modded campaign
LeyShade 16 Dec, 2024 @ 3:44pm 
Just to note, if you're using certain weapons, firing GEM-powered, purple laser beams from your weapon might actually be preferable >.>

Great work between you and Rusty. It's nice to come back from a medical holiday to find people working dilligently on intergration projects!

Remember the golden rule of 1200 though peeps! Anymore mods than that, you can kiss save file stability goodbye xD