Left 4 Dead 2

Left 4 Dead 2

395 ratings
Reanimated Default M16
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Game Content: Weapons
Weapons: Rifle
File Size
Posted
1.377 MB
16 Dec, 2024 @ 11:15am
1 Change Note ( view )

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Reanimated Default M16

In 1 collection by tomaz
My L4D2 Animation Collection
25 items
Description
Basically the same thing as my burst-fire version, but for the M16.

This time I've shortened and tweaked the reload animation and tweaked the deploy animation.
The thumb was also adjusted, which looked "bulbous" before when exporting for whatever reason, though now it still might look a bit weird with some player models. Dunk on Valve for coming up with thumbroots in the first place where pretty much every other game doesn't do this.

I had made this adjusted version a while back but never bothered to properly finish it, figured I'd get it over and done with instead of having it slowly rot on my hard drive.

Source files are in the .vpk, do whatever you want with them, no need to ask me first, just please make sure to credit me properly.
35 Comments
Mikelov Mk.IX 28 Apr @ 7:19am 
you know what, im sorry, this animation is so good.
Skully Graves 24 Apr @ 6:53am 
Confirmed, SPECTRA.
SP3CTR4 20 Mar @ 7:55pm 
That reload animation, is it from Battlefield?
Dead Man Walking 9 Mar @ 9:43am 
Drum Mag, pls.
Bonkguy 13 Feb @ 6:53am 
B2l4d but more _______
Apollyon 3 Feb @ 6:08am 
so gentle
Jimmy Bob 2 Feb @ 9:01pm 
do you plan on doing the same with the scar mod?
Pluvillion 18 Jan @ 8:56pm 
Definitely fine for me, especially if we're talking about consistency with default weapons. If I had the knowledge and wasn't busy with college I'd definitely take the time to reinclude the default walking anims
tomaz  [author] 18 Jan @ 9:05am 
i wouldn't say it would look jarring, it would look exactly how we both picture it, not horrible but not anything special either, not much to it.
which i mean, it's fine for most people i think. i personally don't mind them but i just wanted to use another vanilla-esque one to add a bit of variety.
Pluvillion 18 Jan @ 8:41am 
Though curious - how would it look like if it uses the default walking anim? You think it'd look jarring?