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The following adjustments have been made:
1. Road/bridge construction: no time, cost, construction workers, preconditions are required, and a 6-grid construction range (+2) is provided
2. Stone well: preconditions are removed
3. Ordinary landscape: no maintenance fee is required
4. The number of posts in these buildings can be adjusted (adjusted separately in the building interface): charity house/recruitment office/fisherman/granary/warehouse
5. Numerical optimization: woodcutter efficiency doubled (tree felling damage +0.1/s, tree planting cooldown -10s) / school capacity doubled (+10) / ancestral hall monthly blessing doubled (+1)
MOD can't be loaded automatically (.>︿<)_θ
Close the game. Find [Config.unity3d] in [steamapps\workshop\content\1956800\3385680582], copy it to [steamapps\common\Thriving City Song\Song_Data\StreamingAssets], select [Replace the file in the target], and start the game.
-----Can be used in Story Mode / Endless Mode-----
-----Not compatible with other MODs that adjust values-----
-----Replace it with the Config.unity3d backed up from the original game file in the MOD folder to return to the original game-----