Project Zomboid

Project Zomboid

160 ratings
[B42/41] Rechargeable Batteries
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108.795 KB
16 Dec, 2024 @ 7:36am
21 Feb @ 3:31pm
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[B42/41] Rechargeable Batteries

Description
A simple mod to allow you to recharge your Batteries as often as you want, in exchange for time.
Works in Multiplayer and can be added/removed Mid-Save.


"Craft Durable Battery Recharger"
Recipe B42:
- 3 Scrap Metal
- 6 Electric Wire
- 10 Electronics Scrap
- 1 Iron Half Bar
- 1 Rubber Band

Recipe B41:
- 1 Sheet Metal
- 10 Electronics Scrap
- 8 Screws
- 4 Electrical Wire
- 1 Rubber Band

Battery % will be calculated in the time needed to Recharge.

Sandbox Variables:
- Base Time needed to recharge a 0% Battery: 40 seconds
- Minimum Strength Level required to charge Batteries: Strength 2

- Allow Continuous Charging: true

- Modify needed Time Based on Strength Level: true
- How much time to cut per Level of Strength above 5: 5 seconds
- How much time to add per Level of Strength below 5: 10 seconds

Currently supported languages:
- English
- German
- Italian by Art Tippet
- Spanish by Taylor MH
- Russian by Slobodskoy

Workshop ID: 3385623534
Mod ID: RechargeableBatteries
Popular Discussions View All (2)
14
22 Feb @ 11:58am
Translations
Art Tippet
2
21 Feb @ 2:36pm
Translations / Traduccion a español
Taylor MH @bandit
66 Comments
galkinzhenia 26 Sep @ 3:24am 
Спасибо
Finalboss Tom  [author] 26 Sep @ 3:21am 
Batteries and UI have not gotten touched in 42.12, so it should work as normal. I currently don't have the option to actually check if thats true, but its highly unlikely that there are any issues.
galkinzhenia 25 Sep @ 9:00pm 
Проверте на совместимость 42.12
Arsham 16 Aug @ 10:13pm 
thanks for the mod
Douchebag Grub 9 Jun @ 7:03am 
a rechargeable battery is an Accumulator, including car batteries. cool mod tho
Bluewave101 6 Jun @ 10:24am 
mod it need get 5 stars
drew 25 May @ 11:00am 
aw ok thanks for the reply
Finalboss Tom  [author] 11 May @ 1:35am 
My code is not touching anything about batteries themselves. I simply add a new "Action" that shows up on Batteries. So even if this is a conflict, i cannot solve it on my side of the mods.
drew 10 May @ 1:06pm 
it seems like if you let your battery reach 0, it eats the battery and we can't take the battery out of the torch or find it in our inventory. not sure if it's a conflict or something aswell. we use noir's attachments to attach them to our backpacks
Finalboss Tom  [author] 4 May @ 6:48am 
Yep, thats a planned feature for when the Stable version of B42 releases. Right now the mod is on hiatus until that happens.