Stormworks: Build and Rescue

Stormworks: Build and Rescue

62 ratings
Reverb Rebalanced
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Mods: Mod
Tags: v1.13.2
File Size
Posted
Updated
4.542 MB
14 Dec, 2024 @ 4:11am
19 Dec, 2024 @ 5:54am
2 Change Notes ( view )

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Reverb Rebalanced

Description
Did you know that the game supports reverb sounds in specific areas? Well, the devs shamelessly underutilized this. Let's improve that.

Adds reverb areas to all hangars, train sheds, caverns, and crevices of all islands.
Reverb will be softer in smaller or open areas and go nuts in caves


Usage
Activate this mod, and it will work.

Requests?
Just post any issues or missing areas in the comments.

Compatibility
Reverb is a sound filter already in the base game and will work with any sound effect. This is a tile mod that overrides every tile that has a cave, hangar, or similar shed. It will not work with most other tile mods (such as NSO). Here's the full list of tiles edited:
  1. arctic_island_playerbase.xml
  2. arctic_tile_12_oilrig.xml
  3. arctic_tile_22.xml
  4. arctic_tile_23.xml
  5. arctic_tile_32.xml
  6. arid_island_11_14.xml
  7. arid_island_12_10.xml
  8. arid_island_17_14.xml
  9. arid_island_17_4.xml
  10. arid_island_19_11.xml
  11. arid_island_26_14.xml
  12. arid_island_5_14.xml
  13. arid_island_7_5.xml
  14. arid_island_8_14.xml
  15. island_15.xml
  16. island_24.xml
  17. island_29_playerbase_submarine.xml
  18. island_33_tile_03.xml
  19. island_33_tile_04.xml
  20. island_33_tile_13.xml
  21. island_33_tile_21.xml
  22. island_33_tile_22.xml
  23. island_33_tile_32.xml
  24. island_33_tile_33.xml
  25. island_33_tile_end.xml
  26. island_34_military.xml
  27. island_43_multiplayer_base.xml
  28. island12.xml
  29. mega_island_12_3.xml
  30. mega_island_12_6.xml
  31. mega_island_2_6.xml
  32. mega_island_6_5.xml
  33. mega_island_6_6.xml
  34. mega_island_7_6.xml
  35. mega_island_9_8.xml
19 Comments
crae cochran 11 Jul @ 7:42pm 
and even if there is no bench mods it system would just use the in game benches
crae cochran 11 Jul @ 7:41pm 
this is just my guess
crae cochran 11 Jul @ 7:41pm 
this is because by not including the bench data in the mod it wont override the benches from the other mods for example echo bigger workbench it would be nice
crae cochran 11 Jul @ 7:37pm 
here is a question for the public could we remove the the benches in the xml files
Drift_91 19 May @ 10:52pm 
@SapphiQ: Looking at the list of XML files changed in the description that would make sense, as they're probably modifying the same files.
♀️ SapphiQ <3 26 Mar @ 5:02pm 
for some reason this conflicts with the bigger workbenches mod, and causes the workbenches to be default size
I invented brick rigs Hello 15 Mar @ 8:54pm 
no this will work even if your computer is fried to a crisp
Doggo 18 Dec, 2024 @ 11:45pm 
do i need to have power to my house to use this mod
Mat 16 Dec, 2024 @ 4:13am 
awesome mod from awesome person
Dark_Sabre247 15 Dec, 2024 @ 12:35pm 
does it make space silent?