Stormworks: Build and Rescue

Stormworks: Build and Rescue

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North Sawyer Overhaul
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Mods: Mod
Tags: v1.13.1
File Size
Posted
652.286 MB
6 Dec, 2024 @ 7:48am
1 Change Note ( view )

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North Sawyer Overhaul

Description



North Sawyer Overhaul
NSO is a world overhaul project for the game Stormworks. NSO aims to provide ample gameplay opportunities, new workbenches, railways, roads and other details to the Sawyer Islands.


The in-game map also displays the new terrain and infrastructure.



Features
  • Detailed Railroads & Highways throughout Sawyer
  • New & Improved Locations and Points of Interest
  • Editable Base Locations
  • Optimisations


New railroad tracks and roads.


Oneill airport also got an overhaul.



North Sawyer Overhaul is actively in development. Play, enjoy, and be aware that some things might still change!



Consider supporting our efforts via ko-fi
[ko-fi.com]



How to start NSO
  1. Subscribe to this mod from the workshop
  2. Start a new game, enable NSO mod
  3. Enable NSO addons (found in the required items)
  4. Disable vanilla missions (Strongly recommended)
  5. Build, Explore and Enjoy!



Other Modules
Other Modules exist to further enhance the world of Stormworks, with more on their way.
The necessary ones for NSO can be found in the right panel under required items.
Also check out Leopard's workshop page for more railroad-signal related add-ons which synergise with NSO.



Commands
General: ?nso info --show the intro message again ?nso commands --lists available nso commands ?nso status --display if NSO was installed correctly and add-ons work Modules (admin): ?nso spawn <FILTER> --spawns nso objects. ?nso despawn <FILTER> --despawns nso objects. ?nso respawn <FILTER> --respawns nso objects. ?nso catenary spawn <FILTER> --spawns catenary. ?nso catenary despawn <FILTER> --despawns catenary. ?nso catenary respawn <FILTER> --respawns catenary. ?nso catenary height <HEIGHT> <FILTER> --HEIGHT Translates to height above the top of the rail --in meters. Default value is 5.5, --recommended range is between 5 and 8. ?nso traffic spawn --spawns traffic lights. ?nso traffic despawn --despawns traffic lights. ?nso traffic respawn --respawns traffic lights.
Popular Discussions View All (5)
1
16 Oct @ 12:22pm
To fall down on the starter base
Tolgay
3
19 Aug @ 8:44am
Why is it called North Sawyer Overhaul
Aderlane7
4
18 Oct @ 3:04am
Station Platforms incompatible with North American rolling stock
YourLocalRailfan
288 Comments
Dom 25 Oct @ 5:08pm 
I crashed into some invisible pillar at about 2336.5, -7670.5
michealthemc 23 Oct @ 1:20am 
i reinstalled the game to
michealthemc 23 Oct @ 1:18am 
hey when i used the mod in nextus a whale ago i uninstalled but the trees are still here? i can not fix it i don't know how to is thier a fix?
Neoluke 22 Oct @ 5:09pm 
its nice
Spongbob 5 Oct @ 7:08pm 
really love the mod, would love the career islands to be finished for career
louisbarnard2010 27 Sep @ 5:41am 
Each time I load the mod there are these large pillar looking things on the island where the large quarry is and where the highway ends, is anyone else having this problem?
Apart from that it is great!
Bandai 17 Sep @ 5:49am 
how did you make the andreaskreuz (Crossbuck) for the railroad crossings ?!
nonamefound 13 Sep @ 1:56pm 
this looks really cool can't wait to try it out
teunu  [author] 8 Sep @ 4:32am 
NSO is still in development (: there's just a couple of hours we can dedicate to the project given the phase of life we're all in. Since we started NSO, updates were always made months apart.
We read the comments and appreciate all the input. Thank you all for your patience.
Tipsy The Cat 3 Sep @ 11:00am 
"actively in development"