Team Fortress 2

Team Fortress 2

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Deep Lab A1
   
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Game Mode: Attack / Defense
File Size
Posted
Updated
5.971 MB
5 Dec, 2024 @ 1:32am
5 Dec, 2024 @ 3:32am
1 Change Note ( view )

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Deep Lab A1

Description
I made this in 4 days. Yeah, I have no life.

This map includes a nav mesh (should work with bots) and cubemaps. It's my first attack/defense map but it should work fine.

This is the very first release. I'll probably add more detail later.
13 Comments
dug  [author] 6 Dec, 2024 @ 6:42pm 
Aye, the first part was inspired by junction.
Gigachad Gaming 6 Dec, 2024 @ 9:17am 
this map reminds me of cp_junction
dug  [author] 6 Dec, 2024 @ 12:52am 
True that would have been a huge problem otherwise haha!
That One Troll Engineer 6 Dec, 2024 @ 12:46am 
atleast you made the death areas no build zones
dug  [author] 6 Dec, 2024 @ 12:44am 
That could be a problem if people place troll teles. Thanks for letting me know.
That One Troll Engineer 6 Dec, 2024 @ 12:39am 
and i got there as engi
That One Troll Engineer 6 Dec, 2024 @ 12:39am 
the low one
dug  [author] 6 Dec, 2024 @ 12:33am 
That's interesting, I didn't know that. I Just copied the death trigger from another map. Did you find the low out of bounds spot or the high one above the clip brush?
That One Troll Engineer 6 Dec, 2024 @ 12:25am 
found the out of bounds spot on first stage, could possibly wrangler jump to it, didn't expect the death triggers to be no build zones (haarp doesn't do that)
That One Troll Engineer 6 Dec, 2024 @ 12:00am 
ok :)