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Water and sewage options...............oh my.
The issue with water and sewage will also be resolved soon. ;)
I haven't figured out the underground objects yet.
And, like your other linked mod, is simply wonderful and helps to resolve so many associated issues with remote building and serving needs etc.
Many thanks for sharing.
Water and sewage...........that remains a challenge, at times.
I will not call you a cheater.
Yes, I thought about making the tank bigger, but I didn't want to get an imbalance. A constantly running tanker truck for refueling is the price for low cost and convenient placement.
As its needs are primarily in a remote situation type use I do have difficulties in a fuel tanker not needing to be permanently on route to or from it, to top up. That is using, in one example, a small police station only for the heat provided.
There are some mods though, these being similar it seems that even with "everything" selected they do not appear in the bottom menu. I have many mods like that.
They can only be accessed from the Workshop menu on the side, made easier by marking as noted.
It is a little annoying.
Thanks for your positive feedback!
Yes, favorites helps. You can check "Everything" and then all mods will be displayed in the bottom menu. But if you have a lot of subscribed mods, you will get a terrible mess. I don't think there is a good solution.
Well created and shared, thanks.
A game limitation, but I do wish that mods would appear in the bottom toolbar / menu and not need the side workshop items type. I have added these to the favourites, that helps.