Europa Universalis IV

Europa Universalis IV

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Modern to Future Units for Alternate Future
   
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72.573 MB
27 Nov, 2024 @ 6:12pm
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Modern to Future Units for Alternate Future

Description
Note: You will need to turn off all Unit Graphic related DLC before activating this. In the future I intend on updating so that won't be needed. This is so all cultures default to vanilla graphics, which make use of this pack's graphics.

An update to Danger Zone's addon.

Unit Model sub mod to be activated(not with the other submod, seperatedly) when you reach tech level 93 and onwards ( Tanks to Mobile suits).

I've also updated things so that infantry are upgraded to use the synthetic infantry from EU4 itself at this level of technology.

For early 20th century units(WW1 to WW2: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3373066669
Covers Military tech 83 - 92 (horses to Tanks)

Remember to use that mod during those tech levels, and not this and that addon at the same time. It can be awkward to some I am aware to leave the game and switch addons and load I am aware but this is how to get past the graphical limitations of EU4. As someone who has played it, I think its worth it.
2 Comments
Snugbee 11 Jul @ 12:20pm 
Hi, the link to the 20th century units mod seems to be taken down, is there any way you can get it back up? Thanks!
SwordofGeddon  [author] 27 Nov, 2024 @ 6:23pm 
Create goes to Danger Zone for the original addon which this is an update. I've added the Synthetic Infantry which appears with tech level 93 as well representing increasing automation, even in warfare. Besides why are Napoleonic soldiers walking around in the future anyway?