Total War: WARHAMMER III

Total War: WARHAMMER III

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Skarbrand The Broken (Overpowered)
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22 Nov, 2024 @ 4:39pm
4 Aug @ 3:51pm
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Skarbrand The Broken (Overpowered)

In 1 collection by Supramaister
Supramaister's Broken (Overpowered) Characters
40 items
Description
HEY!, think fast you bloody khorne worshippers! The BIG RED GUY IS HERE!

So Skarboy was once one of the Blood God favorites, in fact, he piled so many mountains of skulls in his name, that he started growing a sense of pride that would ultimately be his downfall. Our favorite scheemer Tzeentch saw an oportunity to, well, be Tzeentch, and pushed this monster into doing a big no-no for the big K: betray him. So, when the Lord of murder wasn't paying attention, Skarbrand over here landed the most powerful blow on the god's back... which went as well as you can expect, with the blow BARELY nicking the brazen armour, and so, our god of infinite patience and understanding was SO ♥♥♥♥♥♥♥ ANGRY, not because Skarbrand attacked him (he probably likes that stuff ngl), but because he did it the cowards way, A BETRAYAL, and so, he grabbed Skarboy, climbed to the top of his tower and pimped-slapped him so hard he: lost like 75% of his personality, fell so hard from the chaos realms into the mortal ones that his wings burned down and became useless, the landing left half his face SO ♥♥♥♥♥♥ up that it wouldn't heal, and all he could do now was rage and rage... and that's exactly what Khorne wanted >:)

So, after finishing this mod I... I felt like I created a monster, I mean, the big red "half my face is forked" guy here was ALREADY a beast, now... now it's just a force of twisted, angry nature :') the only thing that can stop him, and I mean the only TWO weaknesses he has are missiles and the fact that he... hahahaha HAHAHAHA now he IS unbreakable :))) so his second weakness will have to be your wits, now this truck-sized meat grinder will just RIP AND TEAR until it's done, even if he losses all his army >:), he has perfect vigour so he won't get tired and he has other surprises too! He starts hitting like he can punch trees down, and can end up having a mounstrous (hehe) damage output, plus his BASE 20000 hp reeeeally helps to keep him in the fight (as IF he needed that) and also not die so easily by just running circles around him with missile cavalry (or using gyrocopters with trollhamer torpedos, I'm looking at you Legend of Total War)

Stat changes:
- 90 armour (same as before)
- 130 charge bonus (from 65)
- 150 melee attack and 100 melee defense (from 75 and 50)
- 100 morale (from 85, but he is unbreakable now muahaha)
- 20000 hp (from 9448)
- 40 magic resistance (from 35) and 30 physical resistance (from 20)

Ability changes:
- gorefeast (from the beginning)
- regeneration
- murderous charge and
- RAGE

Melee changes:
- 0 bonus vs infantry and large (from 0 on both)
- he has 1850 weapon strenght now (250 basic and 1600 ap from 185 and 435 respectively), with one of the strongest splash attacks from this mods with a very large area (from large), 80 max targets and
- a 3,5 second attack interval! (from 3,4, also, remember that he can DOUBLE his damage if the kills enough >:)))

Attribute changes:
- perfect vigour
- glorious charge
- devastating flanker and
- immune to psychology and NOW
- UNBREAKABLE

I recommend putting 'Elden Ring: Shadow of the Erdtree OST - The Promised Consort Radahn [EXTENDED]' on youtube when you fight with or against him, or alternatively, 'Bloodborne OST - Blood Starved Beast :3

If you want a version containing all the broken lords I've made in one single mod then check out "The Broken Lords Compilation (all-in-one)" https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3492374453

Hope you like it, all critiscism is welcome and have some BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE!
20 Comments
Supramaister  [author] 28 Jun @ 3:34pm 
huuuh, weird, well that's some sort of classification, maybe it changes tables all around the units of the game, many lords and monsters have that in the description
Zync 28 Jun @ 8:36am 
Seems to be some incompatibility with the "Monster Scales Matter" mod. Most of Skarbrands stat changes don't take effect.
Supramaister  [author] 26 May @ 7:49pm 
hi! On my end everything is working fine, maybe you have another mod thad modifies the same database? Other than that, I don't know what could be causing it, try using this mod alone :steamhappy:
Fire 26 May @ 3:02pm 
So, I tried to use this mod, and everything works, except for the modified land_units_tables. Not sure why. Any help would be greatly appreciated!
Supramaister  [author] 17 May @ 3:02pm 
well, look's like I'm back, and it's very cool that you tried too, at the end of the day, that's how one improves :) now I just have to make the descriptions and balance all the mods again
AK 22 Dec, 2024 @ 11:07pm 
That’s sad news but also good to hear that you’ll come back…eventually lol. I love how ur mods aren’t just the same old fat stat buffs but each of them comes with its own theme and different kinds of buffs. Tried to replicate what you did for Orion, Grimgor and Vlad but failed miserably lol.
Supramaister  [author] 22 Dec, 2024 @ 10:04pm 
thank you very much! and yeah, that would be nice, sadly mi PC is kinda overdue for some maintenance and I can't play Warhammer 3 too much, so I've been other less graphic-intensive games, so for now I'm not modding nor playing x) but I will come back... eventually hehe
AK 22 Dec, 2024 @ 8:53pm 
Really appreciate your work! Thank you! Are you planning on showing love to the last brother of the three dragons btw? Zhao ming might be feeling left out.
Supramaister  [author] 1 Dec, 2024 @ 1:31pm 
YESSSS SKULLS FOR THE MOD THRONE! and of course there will be more mods, I basically make them in this order: Im playing a campaign and find them and think to myself "wow, this guy sucks", or someone says "hey can you make x mod?" and I say "yeah why not", I don't promise release dates or anything tho XD
Love Life or Die 1 Dec, 2024 @ 3:50am 
khorne is pleased SKULLS FOR THE SKULL THRONE