shapez 2

shapez 2

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"Tiny ROS#1 MAM 12x 3x3p's for 1x12 Output. Extremely Dense Tiling. Dual Train Mass Delivery. Resupply trains at both ends, it loops around."
6 Comments
elidoran  [author] 3 Jul @ 4:34pm 
Stats for this older 12 belt MAM: 84 platforms, 228 PU, 53.8k bldgs, 7x36 area.
KnottyBoy 3 Jun @ 7:30pm 
This is insane
droptop420 25 Dec, 2024 @ 7:56pm 
Just how
Vex 11 Dec, 2024 @ 12:22pm 
I absolutely love this concept, I've been doing MAMS way differently, would love to check out your design if you have Blueprint to check out how you had it all working out :o
hantz101 30 Nov, 2024 @ 9:29am 
I don't.... I can't..... I just..... :O
elidoran  [author] 21 Nov, 2024 @ 9:35am 
Read about the ROS#0 MAM here:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3369638879

The differences between the ROS#0 and this ROS#1 are:

[olist]
[*] it only makes one layer per platform, instead of two, but, it can crystalize it.
[*] it requires 4x platforms for a group making 4-layers, instead of two
[*] it has the same shapes+paint inputs on one side, but the other side only has paint for crystalizing
[/olist]

This one also uses back-to-back MAMs so the supply trains can deliver to both at once and then loop around to deliver to the other side.

The ROS#0 is 6x platforms, and this ROS#1 is 12x platforms, so, they can be tiled together with the same grid. The ROS#0's will be back-to-back to be the same length as a single ROS#1. Then, the two ROS#1's are back-to-back with space in between for the nearby ROS#0 outputs. It requires 4x ROS#0's to use the same length as the two ROS#1's.

They both use static mixing for faster changeover than dynamic mixing.