Half-Life 2

Half-Life 2

27 ratings
classic zombie model fixes
   
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type: assets
contains: models
npcs: zombie
File Size
Posted
Updated
3.813 MB
20 Nov, 2024 @ 8:32pm
6 Dec, 2024 @ 6:27pm
2 Change Notes ( view )

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classic zombie model fixes

Description
This mod edits the classic zombie models to fix a small issues like headcrab missing teeth and a few uv issues. this also fixes big issues like the zombie torso being incredibly messed up.
9 Comments
webslinger052  [author] 15 Jan @ 2:14pm 
it's all kinds of scuffed on the original model. (this is because it uses animations from the 2002 zombie torso which is shaped completely differently) and the fix I did it it is nowhere near perfect and breaks the "crab release" animation but that animation is unused so it doesn't matter
Fart_Garfunkle 15 Jan @ 2:08pm 
anyone ever notice how the torso crawler's headcrab is off-centered? yeah, once yk yk and when you do, say farewell to innocence.
webslinger052  [author] 1 Dec, 2024 @ 1:09pm 
unfortunately not because zombies don't have a Separate model for animations like citizens and combine soldiers.
digital man 1 Dec, 2024 @ 12:13pm 
Does this work with zombie animation improvements?
ChalkyMalky 23 Nov, 2024 @ 9:35am 
ooo okay thanks!
webslinger052  [author] 23 Nov, 2024 @ 9:33am 
I weight painted the head part to "spine_4" I think. it sadly makes the "detach crab" animation look really boring but that animation was unused anyways
ChalkyMalky 23 Nov, 2024 @ 2:01am 
hey how did u manage to fix the classic zombie torso's headcrab?
webslinger052  [author] 21 Nov, 2024 @ 8:32am 
yes, this doesn't change the textures at all
Eery Jan 21 Nov, 2024 @ 7:59am 
Work with retextures?