Cassette Beasts

Cassette Beasts

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Recordable Archangels
   
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Category: Monsters, Moves, Gameplay
File Size
Posted
Updated
205.288 KB
22 Nov @ 4:03pm
22 Nov @ 8:15pm
2 Change Notes ( view )

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Recordable Archangels

Description
This mod enables recording of archangels to get their tapes. This mod also adds starting moves for archangel tapes, expands their list of learnable moves, and increases the move slots of most archangel tapes.

Some archangel fights can only be fought once per playthrough. This mod does not add any new archangel encounters, so for some archangels you may have to use a mod that features these encounters such as Boss Replay by NCrafters. Otherwise, you may have to spawn them in directly using a mod such as Debug Plus by Lerycide. Archangel tapes spawned this way should still have the starting moves added by this mod.

Warning
BACKUP YOUR SAVE BEFORE USING THIS! Given the nature of this mod, there is always the possibility of something ruining your save file. While I personally haven't run into any save issues in my testing, use at your own risk!

This mod is usable while connected online HOWEVER you cannot use archangel tapes for coop, pvp, or trading.

Removing
This mod can be safely removed. Because archangel tapes already exist within the game, you should be able to keep any existing tapes along with their current stickers. However, they will no longer be able to equip most stickers and their move slots will go back to 8. They will still have their currently equipped stickers, but removing stickers that are above the move limit will also remove that move slot. Essentially, if you remove this mod you can keep your archangel tapes but you won't really be able to change their moves.


Tapes changed by this mod
Morgante, Morgante (wounded), Morgante Gestalt, Poppetox, Mourningstar, Nowhere Monarch, Heckahedron,
Alice, Robin Goodfellow, Mammon, Lamento Mori, Babelith, Aleph, Aleph Null, Helia, Lenna,
Pearl, Raven, Rose, Gwenivar, The Amber Lodge, The Mer-Line

Each archangel tape comes with the moves used in their boss fight (except Aleph Null) and at least 12 move slots (some having more to fit their larger moveset) plus smack or spit and usually an empty slot or two for customisation. Since Aleph Null can use an immense amount of moves in his boss fight, I decided to only include each of his angelic attacks. However, I have also made Aleph Null compatible with every other archangel move usable by him, which can be taken off other archangels like normal stickers.


This mod does not yet include movesets for the archangels added in the gauntlet update.

Known Issues
  • Fusion involving any archangel will crash the game. So...don't do that.
  • When viewing tapes from storage, the movelist of 'typeless' tapes will appear to be formatted strangely, with move icons being varying sizes. This effect only seems to be visual.
  • Helia's 'fusion power' move does nothing.
  • You cannot record Poppetox during his boss fight due to his effigies. As a workaround, you could use my Record Anything mod alongside this mod to record Poppetox. I made the Record Anything mod purely for debugging purposes, so I recommend removing it after you're done with it to be safe.

Miscellaneous
I won't really be updating this mod, but anyone is free to use its source code for their own projects. Source code can be found on this mod's modworkshop page here[modworkshop.net]
The software license for this mod (located in source code) applies only to the portions of files changed from the original game, and not the files in their entirety.
2 Comments
Dan  [author] 3 hours ago 
@Infernis11 Unfortunately the mod has issues with Poppetox specifically. To fix this, try using the 'Record Anything' mod mentioned in the 'Known Issues' part of this mod's description.
Infernis11 11 hours ago 
yeah so um it doesn't work when I fought poppetox the record button was unavailable to me do you know why thats happening?