Half-Life 2

Half-Life 2

97 ratings
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type: campaigns
contains: maps
File Size
Posted
31.373 MB
20 Nov, 2024 @ 2:26pm
1 Change Note ( view )

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Description
Originally released on August 27, 2017 on GameBanana
More information here: https://gamebanana.com/mods/57316

A few days ago, you received a letter from the Civil Protection: you're being relocated. Today is the day. You're at the train station to move to City 17. But there's something wrong with this place...

Now that the Workshop is finally supported, I'm porting all my old maps over here.
Indeed, my early maps were pretty rough around the edges, but I like to believe that a noticeable improvement can be seen from one map to the next.

This is my tenth and final map!
By far my favourite one and probably the one I loved creating the most.
Be warned that it's completely puzzle-oriented.
12 Comments
Snooping as usual I see 9 Sep @ 1:13pm 
I don't understand the numbers of floor puzzle, sorry for being thick but I tried following the arrow but they point to nowhere
amit 6 Jul @ 8:44am 
puzzles are very hard to solve, you are basically stuck
76561198016560745 23 Jun @ 4:00pm 
bad map im stuck and dont know what to do
76561198016560745 23 Jun @ 3:59pm 
плохая карта непонятно че на ней делать
Foofinoo  [author] 30 Nov, 2024 @ 11:31am 
Thanks a lot for your comments on my old maps!

Yeah, the difficulty is a relatively hard thing to evaluate, even more so when it comes to riddles, because once you've designed your puzzle with the solution in mind, it's hard to put yourself in the shoes of those who are discovering it.

I've had some feedback over the years, and there will always be people struggling to find the solution to one puzzle or another - I guess it is what it is...

Thank you for your dedication!
Grease 27 Nov, 2024 @ 7:22pm 
It's embarrassing how long I spent trying to solve these puzzles... I kept getting distracted by random numbers, buttons, places constantly.
Train section I went back and forth on trying to see what I was missing until I finally realized what I had to do. I lowkey wish you had a HEV suit so you could be faster with the back-and-forths.

Otherwise, map seems well-made and on hindsight now; the puzzles were kinda straightforward once you put thought into it, but I also can't help but think if only there were just a few more hints on the patterns, sections, numbers, then it would be a lot more bearable during the first 9 hours of trying to solve it.

I know now Foofinoo loves challenges and testing areas for sure. :stickmansuspicious:
dingus 25 Nov, 2024 @ 9:30am 
predicted that shit like the simpsons
Hawf 24 Nov, 2024 @ 8:17am 
pretty unintuitive puzzles, don't reccomend
Cpt.Haxray 23 Nov, 2024 @ 12:39am 
Fantastic puzzle map. I love the atmosphere and lighting in this and the puzzles were fun to figure out. Easily the best of all of your maps submitted to the workshop, no doubts.
spreading information 21 Nov, 2024 @ 12:00am 
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