Half-Life 2

Half-Life 2

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E3 2004 ar2 model [SPECULAR SHADING]
   
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type: assets
contains: materials, models
weapons: ar2
File Size
Posted
2.296 MB
20 Nov, 2024 @ 11:41am
1 Change Note ( view )

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E3 2004 ar2 model [SPECULAR SHADING]

Description
The 2003 leak irifle mesh rigged to the retail hl2 bones and hands, so it is similar in looks to the E3 2004 ar2.

It comes with two shader options:
Original shaders (specular, meaning it will reflect the world around it if the map has cubemaps) [YOU ARE LOOKING AT THIS VERSION]

Post ep1 shaders (phong, meaning it will have a gloss like effect when hit by a light source)
4 Comments
Long s 3 Oct @ 4:55am 
So looks like incendiary rifle model from beta
amit 11 Jan @ 5:32am 
Shiny AR2
alastis 3 Dec, 2024 @ 9:26am 
I HATE PHONG! I LOVE CUBEMAPS HELL YEAH!
The Pacer 20 Nov, 2024 @ 1:10pm 
Is it possible for you to put both specular and phong on the AR2? I'm not that well educated on source engine texturework and shading, so if it's not possible, I understand.