Half-Life 2

Half-Life 2

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Half-Life 2 Reanimation Pack
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20.066 MB
18 Nov, 2024 @ 2:08pm
18 Mar @ 6:55am
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Half-Life 2 Reanimation Pack

In 1 collection by mtbNTB
Half-Life 2 Reanimation Package Sets
20 items
Description
Originally posted by me 2 years ago in Gamebanana:
So i've tried source modding. and i've tried reanimating HL2 weapons.

This is the Reanimation Pack that I once made and posted to GameBanana. It was my first time trying out source modding, and back then, I wasn't quite experienced with how source modding works in general.
Since Half-Life 2 is getting a workshop update, I've decided to update these animations with the skills I currently have.


VIDEO IS NOW UPDATED!

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So here's a highlight from what to expect from this pack:

  • Reanimated Vanilla weapons
  • Two handed pistol (for a one-handed version, click here)
  • "Accurate" Spas Reload (for vanilla style reload, click here)
  • SMG extended mag
  • An actual stunstick reanimation (wow)
  • AR2 (occasional) Mag reloading (for no mag reloading click here)
  • Visible rocket being inserted to RPG
  • Subtle reload variation in most weapons

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Thanks to Kreze for several sounds tweaks, not only now i can hear the crowbar goes clank clank, but also gun weapons sounds has more oomph to it

Regarding permission to modify this pack, you all have my permission under condition that:
- Not a full-on repost
- Credit me for the animations.

If you're experiencing audio glitches like high-pitched screeching, low-quality sfx do as followed: (and i really have to emphasize this: THIS INCLUDES PISTOL SFX BUG FIX BTW
Go to your steamapps\workshop\content\220\3368291003 folder and remove the workshop.vpk.sound.cache file.

Start up the game and open the developer console, type in the command snd_restart.
If it happens again, repeat.

HL2 just doesn't overwrite update the sound cache file for workshop, and valve hasn't done anything about it, so any types of audio replacement update would end up just glitchy, unless you remove the cache file.

SOURCE FILES IS UP!

To any modders, I'll provide a QC model source files in which, you can edit and reconfigure things all you want if you ever thought about changing arms with different types of c_arms (it also includes blend files, as well as unused & unrelated stuff so that you can see how messy it is):

Download it here [drive.google.com]

Feel free to use it to your heart's content.
300 Comments
CoolLlamaTMM 30 Aug @ 9:02pm 
i love it and its vanilla too
Tyler 25 Aug @ 9:40pm 
More vanilla like, Love it.
Stephen 7 Aug @ 12:55am 
they did port it already💔 just go through their profile
georgegiblets 6 Aug @ 7:18pm 
plz port 2 garryz mod pweez pweez pweez :steamhappy:
Dr. Greg Coomer 5 Aug @ 11:22pm 
This is really fucking good. I really appreciate how the animations aren't overly flashy like the ones in Entropy Zero 2. It feels more vanilla which I am personally a fan of. Good work. :steamthumbsup:
specty 3 Aug @ 2:42am 
I've already tried troubleshooting the mod by disabling any other mod I have and only leaving your animations enabled to see if it was a mod conflict but that doesn't seem to be the case.
specty 3 Aug @ 2:41am 
hi mtb, just wanted to report an issue with a variant of crossbow's reload animation. Not sure how I could've shown you the problem but I've uploaded the video to this link [files.catbox.moe] for you to see what I mean.
minions_kirill 12 Jun @ 9:06am 
is it reskin compatible?
Dmytro "Reaper" 21 May @ 8:57am 
Much appreciated
mtbNTB  [author] 19 May @ 9:17pm 
yes