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```cs
NullReferenceException
Sequence of events (most recent on top):
Component.GetComponentInChildren
UnityEngine.Component.GetComponentInChildren[T]
EquipmentComparison::ComparableGrids.GetAllComparableGrids
EquipmentComparison::AuxTooltip.TryDrawAuxTooltip
UIButton.ShowTooltip
+TRANSPILER EquipmentComparison::ShowTooltipPatch.OnShowTooltipIl
UIButton.DoStateTransition
Selectable.EvaluateAndTransitionToSelectionState
Selectable.OnPointerEnter
ExecuteEvents.Execute
UnityEngine.EventSystems.ExecuteEvents.Execute[T]
UnityEngine.EventSystems.EventSystem:Update
```
What's a good way to send you the Player.log. Are you on the official discord?
```cs
NullReferenceException
Sequence of events (most recent on top):
Component.GetComponentInChildren
UnityEngine.Component.GetComponentInChildren[T]
EquipmentComparison::ComparableGrids.GetAllComparableGrids
EquipmentComparison::AuxTooltip.TryDrawAuxTooltip
UIButton.ShowTooltip
+TRANSPILER EquipmentComparison::ShowTooltipPatch.OnShowTooltipIl
UIButton.DoStateTransition
Selectable.EvaluateAndTransitionToSelectionState
Selectable.OnPointerEnter
+PREFIX ModOptions::OnPointerEnter.Prefix
ExecuteEvents.Execute
UnityEngine.EventSystems.ExecuteEvents.Execute[T]
UnityEngine.EventSystems.EventSystem:Update
```
This time I saw it for a tomato, and I noticed ModOptions in the stack trace. Disabled it and the error message is no longer appearing, so hopefully it's an issue on ModOptions end. Sorry to send you on a goose chase!
1. Get a Sea Urchin
2. Open a fish recipe
3. Click on the fish ingredient slot to open the ingredient list
4. Mouse over the Sea Urchin
Hopefully this text description is clear; steam limits me to just 1000 characters so I have to be overly concise. My guess is that because Sea Urchins can be used as a thrown weapon it is being picked up by your mod's logic but doesn't know what to compare to.