Half-Life 2

Half-Life 2

322 ratings
Aftermath
   
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type: campaigns
contains: maps, materials, ui
File Size
Posted
186.930 MB
15 Nov, 2024 @ 11:40pm
1 Change Note ( view )

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Aftermath

In 1 collection by Jim_Partridge_Mapping
Jim Partridge's Half Life 2 Levels
6 items
Description
Three maps each with a different theme linked together...
- Dusty Antlion troubles
- A short trip to Ravenholm
- An underground cavern filled with deadly Combine encounters

If you liked this you can check out more of my Half Life 2 Projects here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3367095512
37 Comments
carbonbasedorganism 28 Sep @ 2:56pm 
THIS IS SICK AS FUCK i've never ever seen someone actually use the energy balls against striders before
Lambda Labs 6 Sep @ 8:54pm 
an AR2 energy ball fight with a strider in a flooded cave is one of the coolest concepts ive seen, great work
Orange 1 Sep @ 2:08pm 
really awesome level design
Игорь2009 4 Aug @ 4:26pm 
does the gnomes do anything? Because I have four of them from the machines that gives supplies and I have no idea if I actually need them or not
Jim_Partridge_Mapping  [author] 20 Jul @ 6:50am 
@WrattRPhilips just standard textures from the main game. I suspect a mod you are using is messing things up.
WrattRPhilips 12 Jul @ 10:48am 
what were the textures for the trees because they are missing for me
76561198016560745 6 Jun @ 2:35am 
so good
frostbittenSynth 9 May @ 9:16am 
Where the hell am I supposed to go?
Monroe 1 May @ 12:39pm 
That last fight was pretty tough, maybe overly so. The fan down to the last section was difficult not to go splat. But I did like the Combine base area. Still fun but could use some tweaking.
Hunter™=KWT=(◣_◢) 24 Mar @ 5:43pm 
ar2 energy balls to fight the strider, is no fun