Rain World

Rain World

70 ratings
Shaded Citadel Lightning
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
230.179 KB
14 Nov, 2024 @ 10:29pm
24 Jan @ 12:11pm
3 Change Notes ( view )

Subscribe to download
Shaded Citadel Lightning

Description
Why wasn't this mod made sooner? Hell, why didn't vanilla do this?

This mod adds ambient thunder and lightning across all rooms of Shaded Citadel exposed to the sky, as well as in surrounding regions near its gates (and the arenas as a treat). This makes the region visually consistent with the view of other iterators from the top of the Wall. It might also make it marginally easier to navigate.

Also adds lightning to modded regions:
  • Citadel (UU)
  • Howling Rift (HC)
  • Lush Mire (LW)
  • Sacred Garden (SC) (see 1.1.0 patch note)
  • More to come!

Place this mod ABOVE More Slugcats for Downpour rooms' lightning to work properly.
This mod might not work for certain modded slugcats. If it doesn't, let me know.
28 Comments
AviY2K 7 Aug @ 8:22pm 
ohhhh i'm stupid for that

i kinda wish we had the stormy coast lightning as an optional toggle for remix
itsGr4yscale  [author] 5 Aug @ 5:47am 
Two reasons I wouldn't add lightning to the Grinder:
1. I have no idea why it's dark. There is no way for it to be underneath Five Pebbles if it's connected to the retaining wall. (On that note, doesn't the whole region overlap with Farm Arrays and Outskirts?)
2. The sky is not visible from Kern, so putting lightning there wouldn't make sense. The gate doesn't even have any transition rooms between itself and vanilla Shaded Citadel that would need lightning.
AviY2K 2 Aug @ 10:08am 
what about in certain parts of The Grinder [around shaded citadel entrance] with creator's permission of course
Log 28 Jul @ 12:42pm 
meadow compatibility?
The5thDimension 27 Jul @ 2:20pm 
Thanks for the update! Very immersive mod :steamthumbsup:
TheDestroyer 20 May @ 8:34am 
Can you not add any physical lightning or the new effects added by watcher as they seem a little bit bright for shaded (and there is already a mod that adds that
Storm0267 6 Apr @ 6:40am 
you should work with codex to help add the new lighting system to all the regions you added flashing to for the darker areas. food for thought. thank you
Storm0267 2 Apr @ 6:28pm 
awesome. thank you!
itsGr4yscale  [author] 2 Apr @ 6:15pm 
This mod still works in the latest update, but there are a select few rooms in Watcher's version of Shaded Citadel that don't have any changes. I'll get to it after I finish their campaign.
Storm0267 1 Mar @ 3:30pm 
thank you for adding lighting to more regions! having faint lighting in Citadel is a nice treat. and it will help the darker areas of Lush mire and the other areas.