Rusted Warfare - RTS

Rusted Warfare - RTS

95 ratings
Nations: Turn of the century
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34.249 MB
14 Nov, 2024 @ 10:36am
26 Jul @ 4:11pm
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Nations: Turn of the century

In 1 collection by SUSHIMAKI
SUSHIMAKI's mods
86 items
Description
Fourth of August 1871... The emperor is dead!
The news is making the front page of every papers. After 50 years of rule, the galatian emperor was found dead in his autocar, shot in the head! As the senators of our great republic bicker among themselves searching of the culprit, other nations show their hand. The ambitious queen of Atlantica has formally declared war as skirmishes ignites on the eastern frontier! This has every hint of a great ploy to strip grand Galatia of its power. O emperor, we knew one day you would be gone but are we ready to go on? -Francis Dumas for La Gazette

In "Nations: Turn of the century", you play as the leader of one of many nations competing for territory and resources at the ignition of a great war. Expand your empire and acquire as much raw materials as you can while they are in your reach, build up your industry to feed your war effort and challenge all who stand i your way. Its no longer about just pikes and muskets, mighty war machines now roam the battlefield preying on the lowly infantrymen. Airplanes fly over at great speed to scout ahead of incoming armies or to deliver death from above. Even the mighty airships are no longer safe.

Bring the fight on land, at sea and even in the sky!

Try it with add-ons!


Try also its prequel "Pride of Nations"!
132 Comments
Gabriel 4 Oct @ 8:03pm 
please add more mechanized land units and bigger artillery and more defenses for awesome seiges this mod is amazing with the 3d and its one of the small few that actually put in the effort to do 3d :)))))
Kingston 30 Sep @ 7:25pm 
Hello, I just wanted to ask a few questions: 1, Why wasn't edicts brought over from PoN to Turn of the century. 2, Will there be DLCs for Turn of the Century like there was for PoN. 3, Could I make a personal copy of Nations turn of the century were I add more complex logistics?
SUSHIMAKI  [author] 28 Sep @ 6:46am 
Stay tuned, pike and shot warfare is coming in the coming weeks in my new mod "Nations: End of an era".
Doppler 14 Aug @ 4:17am 
This mod is really cool, its perfect but the only gripe I have is the AI. Even the impossible AI doesn't seem to want to make large scale pushes. Like it will have an objective advantage in units and DPS yet it will keep some in the back for some reason during a big fight. At some point the AI also likes to stagnate on expanding its eco, and wont utilize or build more unit production towers when it can. Its also shy to expand into using boats and exploring the map for more eco.
WJBenz 27 Jul @ 7:05pm 
Fantastic work man, thank you for your dedication, I can tell this mod has a great deal of effort and care put into it! easily the best mod on the workshop and I cannot wait to see what you continue to do with this!

Is there any Discord or way we can support your work?
SUSHIMAKI  [author] 27 Jul @ 3:16am 
It depends on the map. Some have too much trees. It really does fix the issue on most maps.
computethis 27 Jul @ 2:41am 
I'm pretty sure theres a setting to up the unit cap, I've had 0 problems with Silver and our unit cap is maxed out
SUSHIMAKI  [author] 26 Jul @ 5:12pm 
Maybe it busts the limit of neutral units amount. I guess its having a massive amount of resource pools on that map?
MenLover2210 26 Jul @ 4:34pm 
It works now when the map is ran single player, but with multiplayer the silver still isn't there. The map is a 4000x2000. But it does now work on the smaller maps
SUSHIMAKI  [author] 26 Jul @ 4:12pm 
Re-Download the mod in a few minutes. Your map will work now. I added something that deletes vanilla trees.