Arma 3
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Herr Escher's Kingdom of Italy
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
104.510 KB
11 Nov, 2024 @ 8:46am
1 Change Note ( view )

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Herr Escher's Kingdom of Italy

In 1 collection by Herr Escher
Herr Escher's Historical Mods
6 items
Description
*THE LAUNCHER WILL ASK YOU TO INSTALL "IFA3_AIO_LITE" THIS IS NOT REQUIRED AS "IFA3_AIO" IS THE BETTER VERSION OF THE TWO.

I've noticed a severe lack of any good quality WW1 mods on the workshop, My goal is to create historical factions, make them as accurate as possible, keep the number of required mods low, and make them look good quality. This is the fourth of more mods to come.

The Kingdom of Italy joined World War I on the side of the Allies in 1915, despite previously being aligned with the Central Powers. Led by King Victor Emmanuel III, Italy aimed to gain territory from Austria-Hungary. Its military focused on the challenging Alpine Front, engaging in a series of grueling battles along the Isonzo River. Despite high casualties and harsh conditions, Italian forces achieved a major victory at the Battle of Vittorio Veneto in 1918. This victory contributed to the collapse of Austria-Hungary and solidified Italy’s place among the victorious Allies by the war’s end. This mod includes standard infantry, Alpini, Arditi and Bersaglieri.

(If you use this mod in a screenshot, video, or scenario it'd be much appreciated if you credited me for the faction use, but I again did not create any of the equipment.)

For sneak-peeks at mods to come, and more information, join the the discord! https://discord.gg/CujWeQuZDW
20 Comments
Voxel 2 Jan @ 9:21am 
Kingdom of Greece mod when?
Herr Escher  [author] 25 Dec, 2024 @ 2:06pm 
Russian Forces mod out now!
Herr Escher  [author] 1 Dec, 2024 @ 8:08am 
@RedCavalry_9, JM's Second Assault is still available for download on nexus and his discord. But if you don't want to download it, it wouldn't be perfect, but if you replace my unit's adrian helmets with Bulgarian M72 helmets (if they exist on the workshop) it would work. If they don't have those helmets on here, using a Soviet Ssh-39 or Ssh-40 could work as well.
RedCavalry_9 30 Nov, 2024 @ 5:11am 
Might be a dumb question, but would this be an alright substitute for WW2 Italians, since there's no mod that has WW2 Italians (especially since the removal of JMAX's Second Assault, the only mod that had them).
Gamezguy71 16 Nov, 2024 @ 7:22pm 
I appreciate the WWI stuff man, we are getting some great historical content nowadays
Sasha Klimov 16 Nov, 2024 @ 2:48pm 
God Bless for this Reggio Esercito Mod. AVANTI SAVOIA! VERSO TRENTO, BOLZANO E TRIESTE!
Herr Escher  [author] 15 Nov, 2024 @ 3:24pm 
@SocksAreHandGloves, the popular vote for the next mod was Imperial Russia, Greece will come eventually though.
SocksAreHandGloves 15 Nov, 2024 @ 2:40pm 
ww1 greece?
Herr Escher  [author] 15 Nov, 2024 @ 3:55am 
@Dyson H, I'm just an ORBAT creator, I make do with what I have, I wanted to have a general coverage over parts of the Italian army at this time, and this is the minimum amount of mods for it.

Also, my mods are meant to work together, meaning that many have the same dependencies. So those 20GB can be used for all my factions (There's 8 of them now)
Dyson H 14 Nov, 2024 @ 7:55am 
You say to keep the required mods low and yet there are way too many dependencies, especially that they are +1 GB too. This decreases the amount of people engaged with the mod as they're not willing to download ~20 GBs worth of mods for 1 faction.

Either lower to dependency to a reasonable amount or create your own assets.