Age of Wonders 4

Age of Wonders 4

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Tomes of Calm Remastered - Archon Prophecy Update
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Tags: Tomes
File Size
Posted
Updated
23.926 MB
10 Nov, 2024 @ 7:43pm
24 Aug @ 6:06pm
6 Change Notes ( view )

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Tomes of Calm Remastered - Archon Prophecy Update

In 1 collection by Maal
Modded Tomes Library
36 items
Description
Remastered version of the Light Hearted Tomes from jeremy.n.49.

Description

With Ways of War now being live, i felt like it was the perfect opportunity to revisit and update these old tomes as they are heavily inspired on Asian culture, i tried to keep the initial designs as much as possible in respect to jeremy's original creation, but expect some name changes, rebalances and modularity upgrades to fit better into the current version of the game on Ways of War.

The Mod Includes:

Tome of Inner Peace - Focusing on Empire Stability and Protection, expand your empire like never before with the Tea House, a special structure that can be builded on cities and outposts, boosting Knowledge and Stability for the whole Empire, or cultivate your mind with a new active ability for all units drafted in cities with the Sento structure.

Tome of the Vagabond - Focusing in Power by any cost, create a lawless empire where Spirits and Ronin may roam free, unlock the Ronin Hideout, a powerful building that generates Imperium at the cost of Empire wide Stability, while beware, tales of a pearless Swordsman is being heard in all Outposts in the land, they say, that any deem strong enough to face him will surely meet their end.

As a closing thought, sadly the original creator was impossible to reach, so if he has any issue with this update, please contact me.
34 Comments
orz 30 Aug @ 6:14am 
Heyhey, love these tomes. Thank you for the hard work on making the mod possible.
Can it also be made multiplayer compatible? It seems to have an issue at this time.
NiGHTS 25 Aug @ 9:47pm 
This mod doesnt seem to be compatible with your tome of warfares mod, unable to get them both working at the same time have to unsubscribe from one for the other to work
Pai de 5  [author] 24 Aug @ 6:27pm 
Update is live and here are the notes:

Fixed some animation bugs.
Kensei now always have white hair.

Additionally, will keep an eye for any balance suggestions for a future update.
Lord Vectra 13 Aug @ 2:10pm 
Neutralize should be dispellable.
Invertin 8 May @ 6:14am 
used Clear Mind on an Imperial Guard and the model stretched out into the sky as a bugged animation. It wasn't a big deal since it's just a selfcast support ability and the model returns to normal instantly, but i figure that's prooobably not intended.

Just in case it matters: Body was Elfin but with the Human proportions and Culture was Oathsworn (Secrecy Oath, which is another mod. I can't imagine the oath would be the cause but just in case)
Furin 6 Apr @ 9:59pm 
Indeed, thank's a ton I love this mod.
Vandergrahf 5 Apr @ 6:23pm 
Thanks for the update!
Pai de 5  [author] 5 Apr @ 4:03pm 
Tea House - Changed Scaling to 2 Stability and 1 Knowledge, (In terms of math, a standard game usually goes to 4-5 citys, which equals, 10 stab + 5 Knowledge (12 + 8 ) to each city, for comparison, a strong SPI like Alchemy gets very easily 16 Knowledge or more instantly, considering the power budget of the building is it's scaling, it seems fair, obviously you can spam outposts to increase this drastically, but as i said, i can't balance for it without hurting the fun of the idea for the average player.)

Sword Testing - Keep as it is, 90 hp is a really harsh threshold, but it was chosen exactly because only some type of hero classes can participate on it. (It is a sword mastery themed tome after all.)
Pai de 5  [author] 5 Apr @ 4:03pm 
Updated up to fix the new introduced bugs.

Additionally reworked the following with the help of feedback (thank everyone for their input):

Tranquilizing Pressure Point - Now only can target T3 or lesser, (Still situationally powerful, but not an insta-win against the strongest units anymore,)
Maal  [author] 3 Apr @ 11:33am 
Bagas' working on it, he's fixing and testing all of his mods simultaneously so it should be done around this week-end.